RimWorld
Combat Psycasts
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Actualización: 15 JUL a las 9:05
por Edern

[Auto-generated text]: Update on 7/15/2025 6:06:23 PM.

Actualización: 25 ABR 2024 a las 9:47
por Edern

[Auto-generated text]: Update on 4/25/2024 6:47:37 PM.

Actualización: 17 ABR 2024 a las 6:44
por Edern

[Auto-generated text]: Update on 4/17/2024 3:44:32 PM.

Actualización: 9 NOV 2022 a las 4:53

[Auto-generated text]: Update on 11/9/2022 1:53:48 PM.

Actualización: 8 AGO 2022 a las 10:38

- Changed VPE tree name to "Kineticist" and tweaked description to be more in line with the rest of that mod's trees
- Fixed heavy psychic slug psycast firing a medium slug instead of an heavy one when VPE was loaded

Actualización: 8 AGO 2022 a las 9:20

[Auto-generated text]: Update on 8/8/2022 6:20:33 PM.

Actualización: 8 AGO 2022 a las 9:10

- Added compatibility with Vanilla Psycasts Expanded thanks to legodude17

Actualización: 9 ABR 2022 a las 7:04

- Slugs now autocast by default
- Fixed slugs not firing when using Shieldbelt

Actualización: 18 ENE 2022 a las 8:04

- Fixed incompatibiliy with some mods affecting accuracy calculation (such as Nanosuits)
- Fixed Psychic Choke kills not affecting faction relations (https://github.com/Edern76/CombatPsycasts/issues/1)

Actualización: 14 DIC 2021 a las 11:29

- Added sound effect and blood whenever Brain Exploder destroys a pawn's entire head (50% chance on each successful cast)
- Fixed a rare error on world generation
- Fixed error spam whenever a pawn obtained the Psychic Choke psycast
- Debug Shirt should no longer be obtainable outside of debug mode