Arma 3
[SP/WIP] Final Goodnight v.9
Mostrando 1-10 de 10 aportaciones
Actualización: 8 JUN 2014 a las 6:26

Remove NVGs from OpFor soldiers (should further tip the balance in the favour of BLUFOR)

Actualización: 8 JUN 2014 a las 6:22

Re-upload of v.8 since it didn't appear to upload properly last time.

Actualización: 7 JUN 2014 a las 2:21

Quebec element is no longer completely useless, and will follow a logical approach which causes them to take part in the mission.

Actualización: 5 JUN 2014 a las 15:32

More tweaks to try and reduce the number of failures due to Quebec being wiped out.

Actualización: 5 JUN 2014 a las 11:26

Tweaked waypoints and skills for Quebec to try and make the mission a bit easier.

Actualización: 2 JUN 2014 a las 15:33

Added more map markers and possible failure conditions (if teams are killed).

Actualización: 2 JUN 2014 a las 15:19

More unit layout tweaks at the airfield, and updated picture (original was too dark).

Actualización: 2 JUN 2014 a las 15:16

Tweaked unit positioning and some waypoints to better synchronize the mission.

Actualización: 1 JUN 2014 a las 9:42

Fixed a script error in onFacilityClear.sqf, improved RTB objective.

Actualización: 1 JUN 2014 a las 7:16