FortressCraft Evolved

FortressCraft Evolved

Area Protection
Se afișează 11-20 din 21 intrări
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Actualizare: 28 nov. 2021 @ 7:55

Fixed ableToClaim always false.

Actualizare: 28 nov. 2021 @ 7:27

Version 9 debugging.

Actualizare: 28 nov. 2021 @ 6:52

Server now sends data to client using a struct along with the playerID to ensure the correct player receives the message.

Actualizare: 28 nov. 2021 @ 4:57

Added debug messages for ClientRead.

Actualizare: 28 nov. 2021 @ 4:09

Added userID confirmation for network messages.

Actualizare: 27 nov. 2021 @ 18:30

Fixed broken distance calculation caused by merge conflict.

Actualizare: 27 nov. 2021 @ 17:37

Fixed null reference exception on client update.

Actualizare: 27 nov. 2021 @ 17:09

Fixed saving and loading of protected areas on client.

Actualizare: 23 nov. 2021 @ 15:17

Protected areas are now infinite in size along the vertical axis.

Actualizare: 22 nov. 2021 @ 10:47

Players are now given basic starting machines when joining the server.
Added support for admin list.