Stellaris

Stellaris

ABANDONED - Gigas Stellar Manipulation
Viser 1-10 af 22 forekomster
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Opdatering: 9. juli 2022 kl. 18:46

-Updated policy loc
-Automatic harvesting and injection is now default policy

Opdatering: 17. juni 2022 kl. 10:57

Opdatering: 17. juni 2022 kl. 10:53

-Fixed manipulators being capped at 1, you should now be able to make infinite of them at a time
-Added policy for automated harvesters and injectors, when active they will continue on the same star until it grows to a class O, shrinks to a class T or you run out of energy, they still spend 5K energy to transfer between each stage and will disable if you can't afford it
-Fixed loc

Opdatering: 25. maj 2022 kl. 8:06

Opdatering: 23. maj 2022 kl. 8:53

-Mod updated for 3.4
-O class systemcrafts no longer count as starbases and don't have shipyard slots (this is a change done on base Gigas)
-Hopefully fixed the section bug

Opdatering: 17. apr. 2022 kl. 20:30

-Dysons and Lifters no longer produce plasma, this was actually in the previous update and i forgot to add to the patch notes.
-Star eaters now properly give plasma cos i forgor to add it 💀
-Increased harvester production
-Decreased systemcraft printing cost (in plasma only)

Opdatering: 17. apr. 2022 kl. 12:13

Mod has been properly updated to 3.3
Patch notes:
-Stellar harvester and injectors no longer exist, instead one generic stellar manipulator megastructure can be built that can be upgraded to either of those
-No longer built via decision, instead it's a regular megastructure now
-Megas added by the mod have proper localisation to work with the mega list rework added by Gigas and look all nice and pretty
-Injectors no longer have an upfront cost and instead use stellar plasma upkeep and turn off when it runs out
-The new events should be more stable in general and break less
-Retrofit technology no longer exists, dysons and lifters won't give plasma from now on

Opdatering: 24. dec. 2021 kl. 9:45

-The O class systemcraft now has a blue instead of a yellow light.
Did anyone actually noticed a difference? (or reads these?)

Opdatering: 11. dec. 2021 kl. 17:41

-O class systemcrafts now require the last systemcraft tech and not the hull stabilization tech, this means distant stars is no longer a requirement

Opdatering: 3. dec. 2021 kl. 16:30

-O class reactor no longer show up on regular systemcraft
-Can no longer print o class systemcraft without having the tech and have the thing do nothing but waste resources
-Distant stars is now a depedency, it was before but wasn't listed