Stellaris
Extra Ship Components NEXT
Показані результати 1–10 із 97
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Оновлено: 26 листоп. о 7:09
автор: NHunter

  • Update for Stellaris 4.2
  • Update scripted triggers that determine access to biological, psionic and nanite weapon technologies and amoeba upgrades.
  • Add global cost and upkeep multiplier scripted variables for easier component cost overwrites.
  • Some buffs to Reinforced Crystalline Plating.
  • Update vanilla component overweites (submod).

Оновлено: 4 жовт. о 4:20
автор: NHunter

  • Try-fix advanced psionic weapons research-permission trigger.

Оновлено: 22 верес. о 8:57
автор: NHunter

  • Update for the new version of Stellaris.
  • Update building icons.

Оновлено: 10 верес. о 8:17
автор: NHunter

  • Fix for Korean localisation

Оновлено: 7 верес. о 3:10
автор: NHunter

  • Try-fix bioship AI budgeting issues.

Оновлено: 31 серп. о 14:17
автор: NHunter

  • Cosmogenesis battlecruiser nanite thought matrix fix.
  • Add Korean localisation by @The Engineer Pop

Оновлено: 31 серп. о 4:33
автор: NHunter

  • Update cruiser/battleship/titan reactors to allow different output depending on presence of active NSC3 mod.
  • Retire dedicated NSC3 cruiser/battleship/titan reactors (legacy support).
  • Allow more freedom with M-slot bioship swarmer missiles.
  • Fix a bug with a few thruster costs being missing.
  • Fix cetain bug with FE-specific starbase combat computers and adjust their modifiers.

Оновлено: 22 серп. о 15:08
автор: NHunter

  • Update for the new version of the base game.
  • Update aux reactors to give percentage-based boost rather than flat amount of power.
  • Housekeeping with technologies.
  • Remove dummy ship_sizes since they are no longer needed.
  • Replace remaining size_restriction blocks with potential blocks.
  • Fixed a bug that prevented hive FE starbases from equipping their modded combat computers.

Оновлено: 11 лип. о 14:29
автор: NHunter

  • Add certain auxiliary components that were previously missing for the bioship empires.
  • Update buildings.
  • Implement alternative technology icons, titles and descriptions for bioship-using empires.
  • Add overwrites for certain vanilla technology icons.
  • Add global ship designs overwrites for the hive FE overwrites. (submod)
  • Some localisation fixes.

Оновлено: 14 черв. о 14:15
автор: NHunter

  • Add gravitic weapons for domesticated space fauna and bioships.
  • Buff gravitic torpeodoes slightly as they were a little weaker than other special-weapon-type torpedoes.
  • Adjust technology prerequisites for gravitic torpedoes to allow bioship empires access to them.