Garry's Mod

Garry's Mod

Improved Stacker
Zobrazuje se 21–29 z 29 položek
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Aktualizace: 3. čvc. 2014 v 19.59

https://github.com/Mista-Tea/improved-stacker/commit/8dd672bef1a5dfedcfa10a325adc940608ea65e7

Aktualizace: 6. čvn. 2014 v 15.25

https://github.com/Mista-Tea/improved-stacker/commit/4075dc066cc551a9a28c17152a87261e72128aa2

Aktualizace: 5. čvn. 2014 v 14.09

https://github.com/Mista-Tea/improved-stacker/commit/34596b8b1ba1bc4757a5903bb17e6d947e37bc50

Aktualizace: 5. čvn. 2014 v 3.22

Massive overhaul/optimization update just released.

For all changes, view https://github.com/Mista-Tea/improved-stacker/commit/79b969462df631bc16a15a91ee32190cda009f22.

-- Added extra functionality --
[1] Added support for physics properties (gravity and physics material
using the Physical Properties tool) (toggle using the "Apply Physical
Properties" option)

[2] Added support for weight (toggle using the "Apply Physical Properties"
option)

---------------------------------------------------------------

-- Added for developers --
[1] Added official support for external prop protections/anti-spam addons
by calling hook.Run( "StackerEntity", ent, owner ) directly after a
stacked entity has been created.

---------------------------------------------------------------

-- Optimizations (notes for developers) --
[1] Halos are no longer rendered in a Think hook (just gross). Halos should be rendered in a PreDrawHalos hook, not a Think hook!

[2] The server no longer does anything in TOOL:Think() because it was entirely unneeded.

[3] Removed redundant operations within TOOL:Think().

[4] Optimized for loops for creating/releasing/checking/updating the Ghost Stack.

Aktualizace: 30. kvě. 2014 v 14.19

Fixed stacking relative to world (my bad)

Aktualizace: 29. kvě. 2014 v 15.42

Added support for props with multiple skins, removed debug console command

Aktualizace: 28. kvě. 2014 v 2.46

Initial upload