Barotrauma

Barotrauma

Half-Life Combine Module Pack
Showing 41-50 of 66 entries
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Update: Apr 12, 2023 @ 1:07pm

Minor bugfixes + slight submarine redesign

Update: Apr 11, 2023 @ 4:59pm

Added WIP CombineHuman character, not sure how to make it playable tho

Update: Apr 10, 2023 @ 7:43pm

Removed <holdable> for throwable items
Enabled combine submarine auto-changing batteries

Update: May 7, 2022 @ 8:09am

Calibrated supercapacitor's power values
Removed water damage from power modules

Update: Apr 20, 2022 @ 1:16pm

Fixed combine outpost merchant items, added outpost medic

Update: Apr 20, 2022 @ 11:14am

Moved obsolete Heavy Ordnance loader to decorations, updated outpost modules, updated mod structure for new format

Update: Nov 17, 2021 @ 2:18pm

Improved Plasma Emitter, now can work as a welding tool, and cutting tool with default combine batteries, removed stun from pulse weapons, changed rewiring button for doors, updated UI textures for coloring in the future, added more fire extinguishers into combine submarine

Update: Nov 15, 2021 @ 5:49am

Finally fixed outpost NPC spawns, updated sonar blip texture on combine nav terminal, rebalanced weapon damage

Update: Nov 8, 2021 @ 11:48am

Partially fixed combine outposts, now you can traverse them, the NPC spawn will be the next step to fix, Fixed combine commander role priority and also allowed to play as any combine role without them being overriden by captain, fixed combine items being sold everywhere

Update: Nov 5, 2021 @ 12:40pm

Fixed various item entries, another attempt on fixing combine outpost modules