Stellaris

Stellaris

Enhanced Trade Districts and Designations
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Uppdatering: 12 maj, 2022 @ 18:24

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Integrate underlying district changes
  • Better code for the trade-based colony designations
  • Use memory optimization feature for triggers
  • Replace old automation with an enhanced version of the new trade colony plan
  • Add automation specifically for Commercial Shattered Ring Worlds
  • Trade colony designations now indicate that they improve the relevant trade district type

Uppdatering: 5 mar, 2022 @ 15:47

2.0.1 Add global flag to indicate that this mod is installed

Uppdatering: 23 feb, 2022 @ 23:17

2.0.0 Update for Stellaris version 3.3 "Libra"

  • Districts are no longer full-file overwrites!
  • Now only the five relevant districts are overridden
    • district_city
    • district_srw_commercial
    • district_hab_commercial
    • district_rw_city
    • district_rw_commercial
  • Update colony automation overrides to account for Permanent Employment
  • Integrate additional changes from 3.3 to overridden content
  • Add compatibility for Gigastructural Engineering: districts from this mod are prohibited on gigastructures, habitat-specific districts from this mod are allowed on Interstellar habitats and Gas Giant Habitats

Uppdatering: 6 dec, 2021 @ 2:30

1.2.0 Apply colony designation exclusions from Planetary Diversity

  • Special thanks to Gatzek for help with the correct special district_sets
  • Add Polish localisation by Gatzek

Uppdatering: 28 nov, 2021 @ 22:16

1.1.1 Mark as compatible with Stellaris version 3.2.2 "Herbert" - the game patch had no script changes

Uppdatering: 23 nov, 2021 @ 0:54

1.1.0 Update for compatibility with Stellaris 3.2.1 "Herbert" - integrate base game changes

Uppdatering: 14 nov, 2021 @ 15:00

1.0.2 Adjust colony designation weighting

Uppdatering: 9 nov, 2021 @ 19:51

1.0.1 Improved colony automation plans

Uppdatering: 30 okt, 2021 @ 7:26

1.0.0 Initial version