The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Loot Deck
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Mis à jour le : 28 mars 2022 à 14h35

v1.6.12

Fixes:
- Fixed items added directly via Perthro or The Stars not being removed from the item pool

Mis à jour le : 25 mars 2022 à 19h17

v1.6.11

Fixes:
Fixed a bug where restarting the run while XXI. The World is in effect causes the music to stay disabled

Mis à jour le : 7 mars 2022 à 7h50

v1.6.10

Fixes:
- Fixed Dice Shard removing all pocket items on use
- Fixed The Sun removing all pocket items on use

Mis à jour le : 21 févr. 2022 à 22h36

v1.6.9:

Fixes:
- Fixed a bug where getting an active item from XVII. The Stars while already holding one would drop the held active on the ground without conserving its original charge
- Fixed Tape Worm tears turning invisible when the player has bloody tears (i.e. Book of Belial)
- Fixed ? Card copying invulnerable enemies

Mis à jour le : 26 janv. 2022 à 15h48

v1.6.8

Changes:
- XI. Strength no longer triggers the D7 effect.
- XI. Strength no longer gives a flat +2 damage boost, and instead grants a +0.25 damage boost for each enemy killed in the room, similar to Book of the Dead. The damage boost still lasts until the end of the floor.
- Swallowed Penny now grants a coin on use
- Custom coin types can now be pulled in by Magneto and Broken Magnet
- Glyph of Balance will no longer grant ???, Tainted ???, The Lost, or Tainted Lost red hearts.

Fixes:
- Fixed Counterfeit Penny respawning custom coins as normal pennies
- Fixed Curved Horn tears not resetting when moving to a new room
- Fixed revive chance for Broken Ankh not being set properly
- Fixed temporary health given to Tainted Forgotten being permanent in some circumstances
- Fixed Loot Card spawn chance overriding Tainted Lost's extra Holy Cards
- Fixed AAA Battery RNG not being consistent
- Fixed Double Sticky Nickels having collision with other pickups
- Fixed Bloody Penny dropping cards less often than intended

Modding API:
- Tainted Forgotten now counts as a Soul Heart Marty

Mis à jour le : 18 janv. 2022 à 12h28

v1.6.7

Fixes:
- Fixed a bug where Cancer would erroneously detect a change in enemies and reactivate in the middle of the room
- Fixed Perthro having the ability to reroll the starting items of Eden, Tainted Eden, modded characters, and the starting items of all in-game and modded challenges
- Fixed a bug where single-player Esau would have his Loot Card render in the wrong part of the HUD

Mis à jour le : 17 janv. 2022 à 11h14

v1.6.6

Changes:
- Rainbow Tapeworm now makes a less annoying sound when it copies and item

Fixes:
- Fixed Perthro rerolling Starter Deck when playing the Gimme The Loot challenge
- Fixed Poker Chip and Gimme The Loot turning coins into both double coins and loot cards at the same time
- Fixed Cancer and Curved Horn triggering on permacharmed enemies

Modding API:
- Added a new console command `lootdeck debugsounds`, which will print the IDs of all currently playing sounds when enabled

Mis à jour le : 12 janv. 2022 à 9h53

v1.6.5

Fixes:
- Fixed Broken Ankh playing revival animation when player is not dead
- Fixed Double Coins spawned by Poker Chip not disappearing when the player has Options?

Mis à jour le : 11 janv. 2022 à 9h28

v1.6.3

Fixes:
- Fixed a bug where disabling EID would cause the whole mod to stop working
- Fixed a bug where certain character mods would not store Loot Deck data properly

Modding API:
- Id is now no longer a required tag when making a Loot Card table, and if not given, it will be generated from the card's hud tag in the XML

Mis à jour le : 7 janv. 2022 à 14h50

v1.6.2:

Fixes:
- Hotfix for incorrect EID descriptions. This should really just be v1.6.1a but the versioning in metadata.xml won't let us use letters sorry kings/queens.