Stellaris

Stellaris

Omega's Stellaris Traditions
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更新于:2023 年 1 月 23 日 下午 1:44

  • Reduced all -25% empire size civics to be -20% empire size.
  • Increased Unity Output on the Bastion of Oppression civic from +15% to +20%.
  • Configured Sovereign Courts to establish factions 30 days after game start.
  • Removed all civic stacking restrictions from Astro Universities.
  • Increased leader max level +1 to be +2 on multiple civics.
  • Increased Naval Capacity on the Citizen Service civic from +20% to +25%.
  • Added +1 Physics and +1 Engineering Research from soldiers for the Warrior Culture civic.
  • Added Unity from Farmers +2 to the Agrarian Idyll civic.
  • Diplomatic weight increased from +10% to +15% on the Diplomatic Corps civic (and Gestalt/Megacorp variants).
  • Added +1 Scientist Starting Level to Insight 1.
  • Added +1 Ruler and Governor Starting Level to Compassion 2.
  • Added +1 Admiral Starting Level to Naval Ascendancy 2.
  • Added +1 General Starting Level to Malevolence 5.
  • Resolved a localization tooltip error with Exploration 3 and Exploration 4 (tooltips were backwards).
  • Resolved a localization issue with a Cybernetics tree overwrite.
  • Added Research from Starbase Constructions to Radiance 4, Insight 1, and Exploration 4 traditions.

更新于:2023 年 1 月 19 日 下午 3:55

  • Renamed civic_police_state_effects to civic_tooltip_police_state_effects for compliance to naming standards.
  • Reduced influence upkeep on capital buildings.
  • Increased based influence from factions from 0.0025 to 0.003.

更新于:2023 年 1 月 17 日 上午 5:36

  • Correct localization tooltip mod_planet_pops_energy_upkeep_mult:0 "Pop £energy£ Energy Upkeep"

更新于:2023 年 1 月 16 日 下午 1:26

  • Added +25% Pop Upkeep to Encourage Planetary Growth.
  • Increased the duration of Encourage Planetary Growth from 10 years to 25 years.
  • Corrected a localization issue with the Reeducation - None policy setting.
  • Added scaling pop upkeep based upon total empire size. (+25% pop upkeep per 500 empire size)
    • Looking for feedback on how this performs. I am attempting to use this as a way to improve the value of food as a resource over time.
  • Replaced the +150% Faction Influence Gain Illustrious Statesmen with +100% Faction Output.
  • Resolved an issue with taking the Genetics Tradition tree after taking another ascension path.
  • Added +25% Shield Hardening to Insight 5. Renamed the perk from Overcharged Weaponry to Overcharged Emitters
  • Added Ship Disengagement Chance +10% and Ship Disengagement Opportunities +1 to Splendor 1

更新于:2023 年 1 月 14 日 上午 9:11

  • Corrected a resource cost on a Zro edict (changed "zro" to be "sr_zro"
  • Corrected the trade value modifier on several jobs.
  • Updated Omni-Drones to use classification planet_administrators (planet_bureaucrats was removed in Stellaris 3.5)

更新于:2023 年 1 月 14 日 上午 2:22

  • Resolved a scoping issue with the osa_academy.1 event

更新于:2023 年 1 月 13 日 下午 4:31

  • Added -10 Crime to Order 2. Removed Pop Ethics Shift Chance and reduced Governing Ethics Attraction from 100% to 50%.
  • Merged the Ingenuity 1 and 2 perks. Renamed both perks in localization.
    • Ingenuity 1 now proviced +25% Hull HP and +50 Engineering Research from Power Projection.
    • Ingenuity 2 now provides +25 Armor Hardening.
  • Added localization for planet_soldiers_engineering_research_produces_add, planet_soldiers_physics_research_produces_add, and planet_soldiers_society_research_produces_add
  • Added three new jobs; Commando (specialist), Commander (ruler), and Commando Drone (complex drone).
  • Added a new tooltip to Police State - civic_police_state_effects.
  • Added new planetary decision. - osa_decision_millitary_moonbase and osa_decision_millitary_moonbase_decom.
  • Added new districts to support Military Moonbase.
  • Updated tooltip for defense_finish and defense_4.
  • Added a "None" designation to the reeducation policies for the Order tradition tree.
  • Applied balance changes to the Adaptability, Domination, Mercantile, Prosperity, and Versatility trees.

更新于:2023 年 1 月 4 日 上午 3:40

  • Added a blank file to prevent Planetary Diversity from incorrectly overwriting ascension paths.

更新于:2023 年 1 月 3 日 下午 11:37

  • Corrected the strategic resource cost for T2/3 Mining Facilities from Motes to Rare Crystals.
  • Increased production of the Ranger job by +1 Unity and +1 Society Research.
  • Integrated support for Planetary Diversity - Reworked Terraforming.
  • Integrated additional support for Planetary Diversity.
  • Resolved an issue that allowed leaders to gain more levels than intended from the Academy tradition tree.
  • Added mod_planet_jobs_ruler_upkeep_mult.dds icon file.
  • Improved the Pleasure Seekers/Corporate Hedonism Civics.
    • Added modifier to the civic for +1 Entertainer per 10 pops and +10% Ruler Output.
    • Pop Growth from Entertainers increased from +1% to +2.5%. Added +2 Trade Value from Entertainers.
  • Improved the Death Cults civic. Added +50% Edict Fund and +4 Unity from Priests

Localization Affecting Changes
  • Overwrote civic_tooltip_pleasure_seekers_effects

更新于:2022 年 12 月 30 日 下午 4:00

  • Resolved an issue building Psi Corp buildings on planets.
  • Removed a duplicate large weapon slot on T5 starbases.
  • Added +5% Population Growth to Colonists