Garry's Mod
POV Vort Hands [SWEP]
Показване на 1 — 10 от 19 постъпления
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Обновление: 10 септ. 2024 в 8:41

-ConVar settings are now not lost on map change or game reboot

Обновление: 5 авг. 2024 в 20:25

-Fixed reload for 2nd swep not making noises

Обновление: 4 авг. 2024 в 16:36

-Fixed weapon glow only appearing at the viewer

Обновление: 23 май 2024 в 15:16

-Added headshot multiplier
-Increased glow radius & changed its flicker style

Обновление: 23 май 2024 в 14:19

-Decreased random beam count

Обновление: 23 май 2024 в 14:09

-Restored viewmodel charge effects
-Fixed props not gibbing when destroyed with the beam
-Fixed random beams sometimes not showing depending on the playermodel

Обновление: 23 май 2024 в 13:08

-Added fallback position for beams if hand attachments aren't found

Обновление: 30 ян. 2024 в 10:28

-Added 2nd arms after i've finally found the original viewmodel

Обновление: 19 ян. 2024 в 8:54

-Beam now can pass through fences and grates
-Beam now has added damage from a 10th of the target's health
-Fixed idle animation not being looped
-Fixed props being yeeted when melee'd
-Buffed the melee range from 64 to 72 units
-Buffed the melee damage from 15 to 19

Обновление: 26 май 2023 в 14:22

-More fawking error fix