Cultist Simulator

Cultist Simulator

The Roost Machine
Showing 31-40 of 216 entries
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Update: Oct 5, 2023 @ 11:02am

186

Compatibility for RANUNCULUS


Update: Sep 6, 2023 @ 9:37am

185

fix for super exotic p.11 incompatibility


Update: Aug 10, 2023 @ 1:20am

184

Finally tacked the bug that allowed to open multiple windows for several instances of a non-unique verb.


Update: Aug 5, 2023 @ 11:28am

183

- "autopurge" property on Elements - set "true" if something is not meant to see the light of the game's table, and only works as router/counter/similar for verb's logic purposes. In that case, they are automatically removed once the verb completes, unnoticeably for the player.


Update: Aug 3, 2023 @ 10:18am

182

- Fixed a terrible bug when inheriting didn't affect claimed properties (making, among other things, Exile allies unkillable).
- More robust noStack - when creating a pack of a noStack cards, or otherwise modifying their quantity, they unstack automatically.
- You can now apply cross triggers from the debug panel, like you can in the base game.


Update: Jul 29, 2023 @ 12:38am

181

- Fix for icons-in-text being misaligned.
- Piebald UI editing framework is added.


Update: Jul 1, 2023 @ 8:09am

180

- Fixed an occassional problem when slot's contents weren't flushing correctly in a situation when starting a recipe.
- Small internal changes.

Update: Jun 23, 2023 @ 7:10am

179

GrandEffects inside an xtrigger were causing an error.

Update: Jun 5, 2023 @ 1:13pm

And the legend continues.

Update: Jun 5, 2023 @ 12:00pm

And the legend continues.