Arma 3
TTS Effects AIO
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Update: Oct 31, 2021 @ 5:26am

Updated TTS Beam Laser:
Applied changes from script version:
- Removed delay before ZEN module initialisation so modules should appear in Zeus instantly now.
- Cleaned up ZEN related functions to be more consistent with other TTS scripts.
- ZEN modules are now under their own category 'TTS Beam Laser' instead of 'Fire Support' so it is easier to find and doesn't clutter up the other fire support options.
- Fixed an issue that was causing close consecutive beam strikes to destroy the sound emitter from the previous strike.
- Added 'blue' colour back in the ZEN module colours list.
- Added a new function fn_orbitalBombardment and a complementary ZEN module because overkill is underrated.

Mod version specific changes:
- Renamed 'TTS Beam' category to 'TTS Beam Laser' for consistency.
- Added 'Orbital Bombardment' editor module.

Update: Oct 22, 2021 @ 4:39am

Updated TTS Emission:
- Added a new setting 'tts_emission_shelterTypes' that controls the classes that provide shelter from the emission.
- Improved setting 'tts_emission_immuneUnits', it can now contain parent classes the same as 'tts_emission_shelterTypes'.

Update: Oct 20, 2021 @ 2:48am

- Added stringtable support.

Update: Oct 19, 2021 @ 3:23am

- Added README file.

Update: Oct 18, 2021 @ 6:12am

- Updated TTS Emission to latest version.

Update: Oct 17, 2021 @ 3:28am

- Restored TTS Cloak 'Give Cloak' module to latest, properly fixed version.

Update: Oct 16, 2021 @ 11:19pm

- Reverted TTS Cloak 'Give Cloak' module to previous version.

Update: Oct 16, 2021 @ 1:24am

- Updated TTS Cloak to latest version.

Update: Oct 15, 2021 @ 3:54am

- Updated TTS Beam to latest version.
- Updated TTS Cloak to latest version.

Update: Oct 10, 2021 @ 5:47am

- Initial upload.