Arma 3
[DEV] Aftermath Radiation
Mostrando 1-6 de 6 aportaciones
Actualización: 20 OCT 2021 a las 11:14 p. m.

Added: Armour and vehicle based shielding.

Actualización: 14 OCT 2021 a las 7:29 a. m.

Minor Optimisation pass

Fixed: Rad Sources not updating on object deletion
Modified: Optimised several scripts to reduce load on client/network
Modified: Better in script documentation to allow future me to understand what I am doing here

Testing is still needed in large group environment, further optimisations may occur

Actualización: 12 OCT 2021 a las 8:04 p. m.

Fixed: CBA Settings not controlled by server

Actualización: 12 OCT 2021 a las 7:28 p. m.

Added: Ace damage handler
Added: Rad-X
Added: RadAway (1000, 500, 250)
Added: Treatment Options for Rad-X, RadAway and Check Radiation Level.

Actualización: 11 OCT 2021 a las 6:57 p. m.

Added: Vanilla radiation damage

Actualización: 9 OCT 2021 a las 2:53 a. m.

Initial Test release