RimWorld
Smart Farming
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更新: 2021年11月18日 @ 16時41分

New
- Added a Harvest now button. This is a QoL shortcut to designate all valid crops in this zone for harvest, in case you want to do it earlier than 100% grown for whatever reason. This gizmo will only show if there are any plants ready for minimum harvest.
- Performance improvements for predicting growth by caching some variables.
- Fixes the "harvest if dying" feature to ignore plants that don't have anything harvestable.
- Misc code maintenance

更新: 2021年11月1日 @ 1時36分

Fixed bug with temperature handling that could result in wintertime planting if settled on the opposite side of the planet (100% map coverage worlds)

更新: 2021年10月30日 @ 22時02分

Bug fixes
- Fixes an issue regarding zone deregistration
- The mod now custom validates its save data each load to make sure everything looks right
- Fixes issue with prediction in relation to how it reads fertility data
- Fixes potential issues that could occur with reloading the saves to an older file
- Added devmode logging toggle
- Minor performance tweaks

更新: 2021年10月29日 @ 23時27分

New
- The functionality of Smart Sow has been extended to check and see if an early sow can safely be done. For temperate maps, this may not be noticeable, but for colder biomes, this increased accuracy may allow for plants to be sown a couple days earlier than normal.

更新: 2021年10月26日 @ 22時54分

- Hydroponics do not currently support prioritization, which means that their priority level was defaulting to 0 (low). This has been changed to default to 1 (normal). A future update may provide full support.

更新: 2021年10月25日 @ 3時15分

New
- Zone priorities: you can now assign a priority level to a grow zone, which governs the order in which pawns will sow and harvest plants.
- The selection outline when you click a zone will color code to its priority level, so if you click all your zones you can quickly see what's important.

更新: 2021年10月18日 @ 0時27分

NRE fix.

更新: 2021年10月15日 @ 23時24分

Corrects the prediction math regarding how average growth interacts with newly sown plants.

更新: 2021年10月15日 @ 4時16分

Gizmo update
- By popular demand, the UI logic for gizmos has been updated to allow for multi-zone edits. As long as the zones have matching configurations, you can change them all at once.

更新: 2021年10月13日 @ 21時57分

Right after uploading the previous update I realized that this should account for roofed zones as well. So the toxic fallout rule is waived if the grow zone is roofed.