RimWorld
Vanilla Weapon Upgrades (Continued)
Mostrando 1-7 de 7 aportaciones
Actualización: 16 JUN a las 9:10

[Auto-generated text]: Update on 6/16/2025 12:10:38 PM.

1.0.6

Updated to 1.6

Actualización: 20 MAR 2024 a las 18:06

[Auto-generated text]: Update on 3/20/2024 9:06:01 PM.

1.0.5

Updated to 1.5

Actualización: 6 OCT 2022 a las 8:09

[Auto-generated text]: Update on 10/6/2022 11:09:54 AM.

1.0.4

Updated to 1.4

Actualización: 30 SEP 2022 a las 13:55

[Auto-generated text]: Update on 9/30/2022 4:55:53 PM.

1.0.3

Minor spelling fixes, added Zal trade tag for my later use

Actualización: 8 OCT 2021 a las 21:44

[Auto-generated text]: Update on 10/9/2021 12:44:15 AM.

1.0.2

Added RangedLight weapon class to upgraded revolver, RangedHeavy to upgraded LMG

Actualización: 8 OCT 2021 a las 20:59

[Auto-generated text]: Update on 10/8/2021 11:59:51 PM.

1.0.1

Added LongShots weapon class to upgraded bolt-action, removed Upgraded LMG from spawning in Empire/Pirate raids ... the original mod intended to and I think it's a good idea, feedback welcome

Actualización: 25 SEP 2021 a las 12:55

[Auto-generated text]: Initial upload.

1.0.0 - changes from original mod: lowered research cost, made Machining a pre-req, lowered Crafting requirements - from 12 to 10 for LMG upgrade, from 10 to 7 for revolver/rifle