Project Zomboid

Project Zomboid

No Weight (Build 41 & 42)
Mostrando 1-10 de 15 aportaciones
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Actualización: 27 ENE a las 9:59 p. m.

Added support for Build 42 and fixed various issues. Mod should be more stable now.

Actualización: 27 MAR 2023 a las 11:39 a. m.

- Updated to work with the latest version of the game

Actualización: 28 OCT 2021 a las 2:33 a. m.

In this update I've fixed not being able to run when using a bag on B41, this will not effect already existing bags unfortunately, only newly spawned ones.

Actualización: 27 OCT 2021 a las 1:14 a. m.

In this update I've fixed containers not having increased inventory space in multiplayer, sadly, its only vanilla containers for now.
I've also made all clothing weigh negative as even though I increased the weight limit of the inventory, there was still a holding limit and this was the only work-around I found.

Actualización: 27 OCT 2021 a las 12:36 a. m.

Temporary revert to old version to get old files before pushing new version

Actualización: 20 OCT 2021 a las 5:41 p. m.

I've added 2 seperate versions of the mod in this update, one for build 40 and one for build 41. I have never played b41 up until yesterday and that's when I realized my mod is causing issue with vehicles in that version - this should fix that! Please toggle the version corresponding to your version for the best results

Actualización: 14 OCT 2021 a las 11:18 p. m.

Re increased inventory, unfortunately there is still a limit on how much you can hold, but you will never hold to much picking up heavy things.

Actualización: 12 OCT 2021 a las 7:40 p. m.

Last update was useless and seemed to break multiplayer (maybe)?

Actualización: 11 OCT 2021 a las 4:10 a. m.

For reason inventory of player was no longer increasing, this should now be fixed.

Actualización: 11 OCT 2021 a las 3:30 a. m.

Yesterday's release accidentally removed the increase storage of vanilla bags.
In this update I made it so anything that is a container (even modded ones) has increased storage and weight reduction.
Also in previous versions I had it so that your inventory could hold more (or it appeared you could, but you actually couldn't), this should be fixed now.