Garry's Mod
[TFA][AT] CoD WW2 - Shared Parts
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Обновление: 30 сен. 2021 г. в 2:57

added incen shell eject models
improved tac knife code to only need att and not rely on any weapon lua
tiny bit of cleanup on riflebullet att

Обновление: 28 сен. 2021 г. в 14:36

because of disposition betty would error on vehicles, so now it no longer triggers on vehicles
im not that bothered by this since it was meant more for players
and the m1a1 and t43 are specifically meant to be anti-vehicle

Обновление: 27 сен. 2021 г. в 19:05

fixed backblast hopefully

Обновление: 27 сен. 2021 г. в 17:16

added notes to lua of some grenades
redid thermite to last longer
-10 seconds instead of 6
made m1a1 and t43 mines anti-vehicle only now and buffed them
-range of detonation is now 15HUs instead of 10HUs
-now have a 300HU blast radius
forgot some textures for new particles, should be fixed now

Обновление: 27 сен. 2021 г. в 1:20

added gas grenade entity
added thermite entity
minor changes here and there
fuck ton of particle effects, god bless insurgency

Обновление: 26 сен. 2021 г. в 13:39

redid molotov code from scratch so it can break through glass now (no longer relies entirely on csgo code)
improved bouncing betty code and model hitbox, so it now reliably always plants in the ground at the same height
added ent disposition check to betty so that it wont trigger on npcs allied with its owner

Обновление: 25 сен. 2021 г. в 3:36

added owner safe checks on mines so you dont nuke your self
might investigate into adding team support later, but itll be a convar (if i can ever figure those out u.u)

Обновление: 24 сен. 2021 г. в 23:06

updated grenade particle to be less eye destroying
forgot materials for smoke grenade effects, whoops

Обновление: 24 сен. 2021 г. в 21:33

renamed grenade particle effect

Обновление: 24 сен. 2021 г. в 16:04

updated for new particle effects and grenade entities