Divinity: Original Sin 2

Divinity: Original Sin 2

Luminary
Viser 31–40 av 51 bidrag
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Oppdatering: 20. okt. 2021 @ 12.26

  • Implemented an additional check for Luminary traders to move back to their default position after being displaced due to combat, crime, etc.

Oppdatering: 17. okt. 2021 @ 2.09

  • Updated some skill VFX.
  • Updated some icons.
  • Reflective Augury should correctly ignore weapon attacks.
  • Fixed Intensify not correctly granting 5% boost per nearby character since Prismatic was changed to a single-stack mechanic.

Oppdatering: 4. okt. 2021 @ 23.43

  • Fixed missing stack ID on Prismatic

Oppdatering: 4. okt. 2021 @ 23.26

  • Adjusted a few skill descriptions which were affected by the Prismatic stacking change.

Oppdatering: 4. okt. 2021 @ 23.18

  • Prismatic is no longer a stacking mechanic to better match other Larian status effects, such as Burning, Poisoned, etc.
  • Several skill descriptions and mechanics that interacted with the Prismatic stacking mechanism have been updated.

Oppdatering: 4. okt. 2021 @ 0.32

  • Updated some icons.

Oppdatering: 1. okt. 2021 @ 13.52

  • Fixed missing Warding Gleam icon.
  • Fixed skill properties issue with enemy version of Daybreak.

Oppdatering: 29. sep. 2021 @ 14.03

Updated skill icons.

Oppdatering: 28. sep. 2021 @ 1.08

Updated skill icons.

Oppdatering: 27. sep. 2021 @ 21.25

  • Crafted books now use the Larian icon and don't have an object category, meaning you can't reuse them as ingredients for other Luminary recipes.
  • Updated some skill icons.