Garry's Mod
[TTT] Rearming Base
Показване на 1 — 3 от 3 постъпления
Обновление: 20 май 2024 в 6:01

thanks to the stig, added two timers to prevent entity overload

Обновление: 8 апр. 2023 в 19:17

replacing ent:Remove() with SafeRemoveEntityDelayed(ent, 0).
base on a recommendation from someone called Doctor

Обновление: 13 септ. 2021 в 16:58

Initial addon creation.