RimWorld

RimWorld

Scattered Stones
Viser 11–20 av 20 bidrag
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Oppdatering: 15. sep. 2021 @ 17.56

Settings update
- There are now mod settings that allow you to adjust the min/max scale of the randomization, as well as the amount of random offsetting.
- Some nice performance optimizations, too.

Oppdatering: 12. sep. 2021 @ 1.48

Tweaked the fix in the previous update to improve it further.

Oppdatering: 12. sep. 2021 @ 1.12

Pushed out the real fix for the problem involving filth spawning on unreachable tiles. The fix before was a temporarily solution, but caused save games to take a few extra seconds to load. The new fix is a permanent solution.

Oppdatering: 11. sep. 2021 @ 2.46

Cliffs along the water will no longer have debris

Oppdatering: 11. sep. 2021 @ 2.08

The random properties are now deterministic. That means that the scale, rotation, and offset of each chunk will persist between sessions.

Oppdatering: 10. sep. 2021 @ 22.46

Removal of some leftover debug code from the previous update.

Oppdatering: 10. sep. 2021 @ 22.38

Hotfix to not place any rock filth under unreachable corner tiles. Applies to existing saves too.

Oppdatering: 10. sep. 2021 @ 14.06

[Auto-generated text]: Update on 9/10/2021 2:06:34 PM.

Oppdatering: 10. sep. 2021 @ 13.34

[Auto-generated text]: Update on 9/10/2021 1:34:30 PM.

Oppdatering: 10. sep. 2021 @ 13.13

[Auto-generated text]: Initial upload.