Stonehearth
Ethereal Storage
Se afișează 1-10 din 21 intrări
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Actualizare: 14 mai 2024 @ 23:37

improvements to handling of restocking (in particular water buckets)

Actualizare: 14 mai 2024 @ 16:50

added material checking for "no_restock" (ACE 0.9.6.16d adds this material to well water buckets) to avoid scooping them from the ground into ethereal storage

Actualizare: 13 febr. 2024 @ 13:19

added ignored_entities for compatibility with bad quests (i.e., hestia)

Actualizare: 18 mart. 2023 @ 19:35

remove loot command from items that are scooped up from the ground

Actualizare: 18 mart. 2023 @ 14:35

reverted temporary fix to ACE code that's included in latest ACE update

Actualizare: 15 mart. 2023 @ 23:50

temporary fix to ACE bug causing new games to start without transferring starting items into Ethereal Storage

Actualizare: 7 mart. 2023 @ 13:23

if you have the Auto Loot gameplay setting enabled, loot will now truly get auto-looted: straight into your Ethereal Storage!

Actualizare: 7 mart. 2023 @ 12:26

fixes to loading multiplayer suspended towns (with hearthlings carrying items in their backpacks that get dropped before inventory is fully initialized)

Actualizare: 6 mart. 2023 @ 20:28

moved ground trace to after game loaded instead of immediately on required loaded

Actualizare: 17 nov. 2022 @ 0:34

fix to applying item quality (no effect until next ACE update)