Crusader Kings III
Houses Traditions
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Обновление: 25 септ. 2024 в 12:20

Updated to v1.13.* based on DiffMerge.
- I do not have time to personally playtest this right now, though I am interested in RtP. Please let me know if you experience any issues.
- Added several AGOTCK3 pre-determined House traditions.

Known (potential) Issues:
- The "Create Cadet Branch" decisions seems to have been overhauled for Clan and Administrative governments. I don't understand what's going on there so either it will behave the way it's intended by the Vanilla base game or it may not work. Please let me know if you experience issues.

Обновление: 6 май 2024 в 17:13

Fixed incorrect reference to Authority tradition for AI dynasty perk preferences.

Обновление: 2 апр. 2024 в 15:47

Cut down a lot more errors with cuomo860/ZGC's help.

Обновление: 28 март 2024 в 2:09

Actually fixed Vigilance's missing monthly control gain due to obsolete syntax. The modding wiki isnt' up to date.

Обновление: 28 март 2024 в 1:42

Made some changes based on suggestions from more experienced modders. I'm not sure these should address crashing, but 1.12.* Scythe update might just be more picky or less forgiving as suggested by Cuomo860
- Updated obsolete use of "event_background" to "reference". Admittedly I knew about this one but did not touch it because the mod continued to work and I didn't notice any missing event backgrounds.
- Updated dynasty perk scopes to root.house instead of house.
- Fixed some errors in 2 files that aren't actually being used.

Обновление: 27 март 2024 в 3:41

Updated some modifiers on the backend.
- Vigilance's Control growth isn't working with either of the new modifier syntax available. This is unexpected even though they are county modifiers as I am using the exact same modifier as the Lifestyle Authority Tier 1 perk. It may not be moddable.
- Guile's scheme secrecy should be working now.

Обновление: 18 март 2024 в 17:37

Обновление: 17 март 2024 в 17:02

Updated Vigilance tradition to use the new modding modifier name for control growth.

Обновление: 17 март 2024 в 11:50

Updated to v1.12.* based on DiffMerge.
- I do not have time to personally playtest this in the near future. Please let me know if you experience any issues.

Обновление: 10 дек. 2023 в 13:48

Fixed missing bracket issue causing marriage acceptance going wonky.

DiffMerge fail.