RimWorld

RimWorld

SeedsPlease: Lite
Viser 61–70 av 79 bidrag
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Oppdatering: 8. sep. 2021 @ 14.34

So, remember that technical change last week where the way this mod was structured was drastically changed, the part about SeedDef being replaced with ThingDef + comps? Yeah, that was dumb.

Following continued research and learning, I've done away with all that and yet again rewrote how its put together. It is now ThingDef + modExtensions, utilizing RimWorld's built in methods for storing custom data in a lean manner. The new system reduces overhead and better fits the whole "Lite" title.

Oppdatering: 8. sep. 2021 @ 3.25

- If you have mods that make it so that the fueled stove requires research to unlock, then the seed extraction recipe is added to the butcher spot as a low-tech solution.
- Fixes Rimcuisine hydroponic plants

Oppdatering: 6. sep. 2021 @ 11.00

- fixes Combat Extended patch

Oppdatering: 5. sep. 2021 @ 22.54

- Thanks to a game log containing no fewer than 885 active mods contributed by PJRamaglia, support for 24 new plant-adding mods have been added.

Oppdatering: 5. sep. 2021 @ 20.46

- If you're using Vanilla Expanded Framework, the seed processing spot's graphic can now be turned off (note you may get a red error on startup if you had existing spots. You can clear this by rebuilding the spot. If you have Better Workbench Management you can copy the bills first).
- More fixes for some compatibility patches.
- Fix some missing textures that slipped past in the previous update.

Oppdatering: 5. sep. 2021 @ 20.03

- New: Tinctoria now goes through a processing phase now, similar to some other plants. They drop raw leaves which are processed into dye at the stove. The leaves can also be extracted for seeds.
- Fixes compatibility with Colony Manager causing seeds to drop improperly (and possibly other mods with similar problems).
- More seed textures made by CitizenKayne (he also made the new Raw Tinctoria textures!).
- Various fixes and updates for some mods.

Oppdatering: 5. sep. 2021 @ 6.01

Fix for noku seeds

Oppdatering: 3. sep. 2021 @ 22.36

Corrects about.xml to state that harmony is required.

Oppdatering: 3. sep. 2021 @ 7.54

- Changes rules to seed processing spot placement so that Vanilla Power Expanded's stove will work.

Oppdatering: 3. sep. 2021 @ 0.38

- Fixes seeds related to Ideology not loading.
- Changes related to how the code determines which plant a produce's seeds will belong to if that produce is harvested from multiple plants (for example multiple types of mushrooms dropping "raw fungus"). It uses a new priority tagging system in the xml.