RimWorld
SeedsPlease: Lite
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Mis à jour le : 4 avr. 2023 à 4h29

v2.11.1
- Small update that fixes a [harmless] red error that could sometimes throw on game startup when using certain mod combos.

Mis à jour le : 28 mars 2023 à 5h39

v2.11
- Major update: The mod options now has a new section that allows you to specify which plants are seedless (don't need seeds to sow). Before, these exceptions were locked away in the XML, but they are now exposed in the mod options for player-facing customization. The screenshot gallery provides an example.

You will also notice a labels tab. That's a placeholder for a future feature to allow fixing up the labels of any auto-generated seeds.

Mis à jour le : 15 mars 2023 à 14h01

MorrowRim patch update

Mis à jour le : 15 mars 2023 à 13h54

v2.10.4
- Fixes the Dubs Mint Menu integration

Mis à jour le : 14 mars 2023 à 12h52

v2.10.3
- Fixes "edible seeds" mod option not saving between sessions.
- Patch support for Biomes Prehistoric

Mis à jour le : 10 mars 2023 à 19h04

v2.10.2
- Fixes bonsai pots not working
- Trade caravans carry a bit more seeds now, and variety too.

Mis à jour le : 10 mars 2023 à 11h19

Patch updates and korean translation, specifically the ones that were pending on the github.

Mis à jour le : 9 mars 2023 à 18h19

⚠️Hotfix

v2.10.1
- Fixes "do until X" recipes for seeds.

If you continue to run into this error, it means steam had not updated your mod.

Mis à jour le : 9 mars 2023 à 16h18

v2.10
- Major rework on how the "sow with seeds" workdriver works. Instead of being its own driver, it now just patches the vanilla driver. This change allows support for Vanilla Expanded More Plants special sandy and aqua grow zones.
- Bonsai plants changed to seedless
- Patch updates
- Various micro-optimizations for the jobdriver.
- The DDS files are now included with the download. For users of Graphic Setting+, this should help improve game load time a bit.
- Exposed more strings to the language keys, for translators.

Mis à jour le : 16 janv. 2023 à 17h45

v2.9
- New mod option: The ability to enable/disable the edible seeds feature. Requires a game restart if you change this setting.
- Patch updates and fixes. If I missed anything let me know, a few reports may have fallen through the cracks.
- Applies a few code optimization tricks I picked up from my more recent work, reducing processing time and memory use.