Barotrauma 潜渊症

Barotrauma 潜渊症

Stations from beyond
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更新于:2023 年 9 月 7 日 上午 1:42

- Added modules: ClownDistrict_AP2, HuskDistrict_AP2, MineModule_AP5, MineModule_AP6, MineModule_AP7.
- Minor fixes in some modules.

更新于:2023 年 8 月 27 日 上午 11:16

- Added modules: DockingModule_AP5.sub, AdminModule_AP3.sub, CrewModule_AP6.sub, MedicalModule_AP4, HallwayModuleHorizontal_AP5.sub , HallwayModuleVertical_AP5
- Reworked HallwayHorizontal_AP1_colony.
- Removed spawnpoints outside of MineModule_AP2.
- Added ventilation in ClownDistrict_AP1_Colony.
- Minor fixes in some modules.

更新于:2023 年 6 月 27 日 上午 4:12

- Added modules: HallwayHorizontal_AP1_colony.
- All prop ore in mine modules made noninteractable (modded mines now contain about 2 ores, 1 of which is iron/carbon consisting), less pre placed loot in mines aswell.
- Fixed missing ladder in Hall4wayModule_AP1, Hall4wayModule_AP1_abandoned.
- Nerfed pre placed loot in tox cabinet in MedicalModule_LV1.
- Moved left attach spot in ResidentialModule_AP1_Colony one level lower.
- Fixed wall not disappearing in DockingModule_AP4_Colony on attach spot.
- Minor texture fixes in some modules.

更新于:2023 年 6 月 10 日 上午 8:12

- Added modules: AdminModule_AP1_Colony, ArmoryModule_AP1L_Colony, ArmoryModule_AP1R_Colony, ClownDistrict_AP1_Colony, Construction_AP1_Colony, DockingModule_AP1_Colony, DockingModule_AP2_Colony, DockingModule_AP3_Colony, DockingModule_AP4_Colony, DockingModule_AP5_Colony, DockingModule_AP6_Colony, EngineeringModule_AP1_Colony, HuskDistrict_AP1_Colony, MedicalModule_AP1_Colony, ResearchModule_AP1_Colony, ResidentialModule_AP1_Colony, SecurityModule_AP1_Colony, ClownDistrict_AP1, HuskDistrict_AP1.
- Added vents to Hall4wayModule_Vi1, Hall4wayModule_Vi1_Abandoned.
- Minor population adjustments in "city" type of stations.

更新于:2023 年 3 月 28 日 上午 7:40

- Replaced legacy husks spawnpoints with vanilla husk/Humanhusk tags on abandoned stations.
- Fixed access hatch in DockingModule_AP4.

更新于:2023 年 3 月 24 日 上午 11:09

- Added modules: DockingModule_AP4.
- Added secure lockers in admin rooms - that should solve "Tormsdale Report" quest problem.
- Added jail spawnpoints in security modules.
- Small fixes.

更新于:2023 年 3 月 17 日 上午 1:48

- Xml changes considering faction overhaul for outposts generation parameters.

更新于:2023 年 2 月 12 日 下午 4:04

- Removed oxygen generator (wrecked) variant from EngModule_AP1. This should resolve lack of oxygen on stations with this module.
- Extra vents in mine modules.

更新于:2023 年 1 月 29 日 上午 9:21

- Replaced attach spots on some extra high modules.
- Adressed new wrecked variations of items ( no more yellow junction boxes basicly).
- Significantly lowered amount and quality of the pre placed loot in some modules (no more free PUCs etc).
- Simplified hulls in mine modules.
- Adressed station collision with submarine. (minhallwaylength="0" changed to vanilla minhallwaylength="400" on all types of stations except city, abandoned variant having 500 units).
- Some modules (mostly with military tags) received visual update on the outer side.
- Extra population on all types of stations.
- Vanilla "scaleable" corridors are excluded from the station generation pool (too bright hull illumination).

更新于:2022 年 9 月 5 日 上午 10:14

- Intersection hotfix.