RimWorld
Simple FX: Smoke
22개 중 1~10개 표시 중
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업데이트: 2023년 3월 23일 @ 오후 5시 19분

v2.5.2
- Just some code maintenance and minor optimizations. I feel I've written that one countless times before over this mod's life, but there's always something new to learn it seems! Applies some new know-how picked up from my more recent mod projects. About 10% overall improved performance.

업데이트: 2022년 12월 26일 @ 오후 11시 45분

Fixes rare bug related to cache flushing on save reload.

업데이트: 2022년 11월 24일 @ 오전 2시 52분

Applies the "indoor smoke alt" feature to most things, basically meaning smoke fx for indoor buildings won' climb as high in elevation.

업데이트: 2022년 11월 23일 @ 오전 10시 29분

Wildfire performance
Some techniques used by the newer Simple FX mods have been applied here when dealing with massive wild fires when the Scattered Flames mod is integrated.

- When looking at wild fires, about 20% faster
- When the wildfires are well off camera (beyond 2x the viewing area), it's 5x faster.
- Somewhere around 10% overall faster for colonies with lots of regular smoke emitters (torches, campfires, etc).

업데이트: 2022년 11월 11일 @ 오후 4시 50분

Update patch support for VE Power

업데이트: 2022년 11월 5일 @ 오전 4시 34분

Fixes a rare NRE bug that could happen with the autotester

업데이트: 2022년 10월 13일 @ 오전 11시 46분

xml patch fix

업데이트: 2022년 10월 12일 @ 오후 4시 27분

1.4 support (no changes needed)

업데이트: 2021년 11월 12일 @ 오전 10시 46분

Update
- A number of micro-optimizations, adding up to about 15% overall performance improvement.
- About.xml updated to mark Harmony as required

업데이트: 2021년 11월 10일 @ 오후 4시 31분

New
- Mod developers can now use mod extensions to attach smoke fx to things, instead of using comps. This feature was added to support wild fire smoke.