RimWorld
[Discontinued] Realistic Planets Continued
Exibindo entradas 1–10 de 10
Atualização: 13/nov./2022 às 15:36

[Auto-generated text]: Update on 11/13/2022 5:35:42 PM.
fixed problem with missing biome defs on version 1.4
added the missing pollution slider

Atualização: 6/nov./2022 às 17:22

[Auto-generated text]: Update on 11/6/2022 7:22:08 PM.

Atualização: 18/nov./2021 às 13:58

[Auto-generated text]: Update on 11/18/2021 3:58:11 PM.
-removed warning that would show up if you aren't running configurable maps (it prints a standard log message instead)
-fixed spelling mistake in log output

Atualização: 16/nov./2021 às 9:48

[Auto-generated text]: Update on 11/16/2021 11:48:55 AM.
restored randomize planet functionality. It got broken (replaced with reset button) when the mod was updated to 1.3 and I didn't notice until someone pointed it out.

Atualização: 6/ago./2021 às 13:39

[Auto-generated text]: Update on 8/6/2021 3:39:23 PM.
Fixed issues where [KV] Configurable Maps and [KV] Faction Control don't show their settings buttons on the create world page like they did in the 1.2 version. The buttons now show up and function correctly.

Atualização: 31/jul./2021 às 9:42

[Auto-generated text]: Update on 7/31/2021 11:42:15 AM.
Added Russian localization (thanks MrMustache)

Atualização: 28/jul./2021 às 12:01

[Auto-generated text]: Update on 7/28/2021 2:01:00 PM.
restored compatibility with KV Faction Control and in a way that doesn't throw exceptions

Atualização: 26/jul./2021 às 12:20

[Auto-generated text]: Update on 7/26/2021 2:20:16 PM.
Added Spanish localization. (Thanks Crusader)

Atualização: 26/jul./2021 às 11:55

[Auto-generated text]: Update on 7/26/2021 1:55:23 PM.
Fixed bug where factions in the world wouldn't change based on what the user selected during world creation

Atualização: 25/jul./2021 às 17:58

[Auto-generated text]: Update on 7/25/2021 7:58:36 PM.