Arma 3
Sonus
1-10 van 13 items weergegeven
< 1  2 >
Update: 10 okt 2024 om 2:56
door Trager

minor corrections

Update: 28 aug 2024 om 3:06
door Trager

FIXED:
🛠 Livonia trees could reproduce rain sounds up to 4 times due to the addition of extra rain sound sets to them (Vanilla Arma 3 issuem not reported yet)
🛠 Wrong memory point name in domestic trees configuration, no necessary sounds on these trees due this (Vanilla Arma 3 issuem not reported yet)
🛠 Owl sounds could glitch

Update: 28 aug 2024 om 1:04
door Trager

Update: 23 aug 2024 om 4:58
door Trager

ADDED:
+ 🐸 SFX for Livonian waters
+ 🦉 in base class worlds SFX

Update: 5 jul 2023 om 20:42

mod.cpp has been changed: removed localization keys, this provided minor error messages in .rpt

Update: 6 feb 2022 om 23:09

Instead of overwriting community maps, the mod now overwrites Arma 3's base classes for terrain and therefore sounds.

Now, absolutely all maps should play ambient sounds from the Tanoa terrain.

Update: 6 feb 2022 om 21:28

Update: 6 feb 2022 om 21:22

123

Update: 6 feb 2022 om 21:19

smth wrong

Update: 6 feb 2022 om 21:15

oops