The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP+] Mastema (+26 Unlocks)
Näytetään 131–140 / 146
< 1 ... 12  13  14  15 >
Päivitys: 22.7.2021 klo 21.36

Today's update includes some different changes to normal Mastema. I'm not reworking him, I'm just trying to balance him a bit more and give some more variety to the items he can find.

- Mastema now starts with Duality!

- Red treasure rooms now have a 50/50 chance of either containing a devil item or a treasure room item.

- The price of an item in red treasure rooms, devil rooms, and angel rooms now depends on the item quality. Quality 3 and 4 items always cost 2 red hearts, while all other items cost 1 heart. The prices are adjusted accordingly based on your current health.

- Wait, did you say the price of angel rooms? Yep! Since Mastema starts with Duality now, angel room items now cost hearts. Only ONE item can be bought. You'll have the choice of either getting potentially one really good item in an angel room, or a few items that could be either good or bad in a devil room.

- Items in shops now have a chance of costing 2 hearts instead of always costing 1 heart. This is random and DOES NOT depend on item quality.

- Made it so that shop item prices are set to costing hearts without giving Mastema A Pound of Flesh. He can find that item in the pool now (I had removed it before).

I tested as much as I could, but please let me know if you find any issues. Also feel free to tell me what you think of the changes and how I can keep improving each character. :)

Päivitys: 20.7.2021 klo 23.14

Reduced T. Mastema's chance of the Sanguine Bond spikes removing the soul heart cost of an item to 40%.

Päivitys: 20.7.2021 klo 21.26

Fixed an error that can happen when something other than the player collides with a bed.

Päivitys: 20.7.2021 klo 11.57

Sleeping in a bed as tainted Mastema now removes 3 broken hearts.

Päivitys: 19.7.2021 klo 13.08

Removed each character's starting trinkets from showing up in the pool.

Päivitys: 19.7.2021 klo 12.21

Added Birthright effects for both characters:

- Mastema: Entering a red treasure room, shop, or devil room for the first time has a 25% chance of removing the heart cost of a random item in the room.
- T. Mastema: Reduces the broken heart cost of all items by 1.

- Like shops, damaging yourself with a bomb in a boss room after using Satanic Bible now has a 50% chance of removing the soul heart cost of the item as T. Mastema.

- Fixed a bug that caused T. Mastema to gain broken hearts when standing over a shop item he can't afford.

Päivitys: 18.7.2021 klo 16.24

A genius of a person helped me fix tainted Mastema's collision with items in chests, so now they can be taken without adding additional broken hearts or having to re-enter the room!

Päivitys: 18.7.2021 klo 15.12

Tainted Mastema now starts with The Left Hand trinket again but it's not smelted, so you can drop it if you want

Päivitys: 18.7.2021 klo 14.09

I just found out that people seem to not be getting my updates. :/ Let me know if it updates now without having to unsub and then sub again to the mod.

Päivitys: 18.7.2021 klo 13.14

Tainted Mastema has been reworked and I'm much happier with how he is now! Here's a list of everything that's been changed:

- Removed Chaos, More Options, Devil's Crown, and The Left Hand

- He now starts with 1 bomb

- Satanic Bible is no longer automatically used at the start of each floor

- Getting hit won't add a broken heart anymore

- Instead of all items being devil deals, tainted Mastema now gains broken hearts when picking up an item. The number of broken hearts added is based on the item's quality, up to a maximum of 3 broken hearts for quality 4 items. He only gains broken hearts when picking up an item that isn't a quest or food item, and active items won't add broken hearts either

- No longer gain broken hearts from entering certain rooms

- 1 broken heart is still automatically removed when entering a new floor and a sound now plays to let you know

- Damaging yourself with a bomb in a treasure room will reroll any items into another random item from the treasure room pool

- Damaging yourself with a bomb in a shop or using the Sanguine Bond spikes in devil rooms has a 50% chance to remove the shop/devil price of a random item. The item will still cost broken hearts if it's a passive item

- Shops have been reverted to costing coins

- The chance for sacrifice rooms and Sanguine Bond spikes to remove broken hearts has been increased. The chance still scales based on how many broken hearts you have

Let me know what you think of the rework, and I hope everyone enjoys him now. :)