Garry's Mod

Garry's Mod

[VKXTools] Entity Spawner
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Mis à jour le : 4 oct. 2021 à 13h10

Version 2.2.0
Feature
- Implemented a Player Presence Radius system : allowing spawner to only run when a player is within a defined radius, also has an option to make spawners entities to disappear when no player is within the range

API
- Run hook vkx_entspawner:should_spawner_run before running a spawner, used by PPR, to prevent spawner from running
- Spawner's Locations are now stored in spawner.locations in the Client (same way than the Server) instead of being stored in the spawner table numerically
- Added vkx_entspawner.get_spawner_center( spawner ) returning a average position of all his locations
- Added vkx_entspawner.get_tool() clientside to retrieve the tool object
- Added radius and radius_disappear variables on spawner tables

Mis à jour le : 4 oct. 2021 à 9h40

Version 2.1.3.
- Added keyframe_rope to blocking entities blacklist (a.k.a. fixing spawning in RP Asheville)

Mis à jour le : 30 aout 2021 à 7h34

Version 2.1.2.
- Fix entities not spawning in some maps caused by entity obstruction
- Added notifications when an entity can't be placed or when you didn't select entities
- Added basic debug system with convar 'vkx_entspawner_debug'

Mis à jour le : 29 aout 2021 à 1h43

Version 2.1.1.
- Fix conflicts with the clean-up workaround

Mis à jour le : 15 juil. 2021 à 7h51