Wildermyth

Wildermyth

XAbilities
Viser 1-3 af 3 forekomster
Opdatering: 18. juli 2021 kl. 9:28

Reckless nerfed to only provide up to 3 action points total throughout the entire duration.

Opdatering: 14. juli 2021 kl. 18:57

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Opdatering: 14. juli 2021 kl. 18:33

Adds in over 15 new abilities into the game.
Adds various buffs, attacks, and utility skills to the warrior, hunter and mystic.
Strong new attacks, self-cast buffs that have drawbacks, and targetable and global utility buffs.

New engage attack, armor shred and stun attack, and various team buffs for warrior.
Small hidden/grayplane support for hunter and various ranged passives and new rapid shot.
Summon, heal, and AoE debuff, and AoE charged attack ability for mystic.
*NOTE*
This is a test upload,
this mod may not be balanced and some skills may be more much stronger or weaker than others.
All abilities should be usable with no crashes. (Probably).
Please feel free to comment any bugs you find or suggestions.
I will prioritize gameplay bugs over things like typo or text errors.