RimWorld

RimWorld

Neolithic Scavenging
Showing 1-10 of 19 entries
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Update: Mar 6, 2022 @ 7:09pm

[Auto-generated text]: Update on 3/6/2022 9:09:47 PM.

- Removed negative effects like food poisoning. Many folks, including myself, have been unhappy with these effects, so removing them is just the simplest solution. Difficulty should be managed by tweaking the mod menu sliders to increase/decrease drop rates.

- Added chance to find steel slag chunks and wood, as requested by @Frigglish.

Update: Jul 31, 2021 @ 11:45am

[Auto-generated text]: Update on 7/31/2021 1:45:23 PM.

Update: Jul 31, 2021 @ 9:56am

[Auto-generated text]: Update on 7/31/2021 11:56:41 AM.

Update: Jul 25, 2021 @ 12:14pm

[Auto-generated text]: Update on 7/25/2021 2:14:42 PM.

Update: Jul 21, 2021 @ 12:12pm

[Auto-generated text]: Update on 7/21/2021 2:11:59 PM.

Scavenging spot is now forbiddable.

Update: Jul 20, 2021 @ 6:18pm

[Auto-generated text]: Update on 7/20/2021 8:17:59 PM.

Updated graphical error.

Update: Jul 20, 2021 @ 6:12pm

[Auto-generated text]: Update on 7/20/2021 8:12:36 PM.

Changed clover to Wildroot Potato, with updated art more in line with the common aesthetic.

Update: Jul 20, 2021 @ 11:23am

[Auto-generated text]: Update on 7/20/2021 1:23:26 PM.

Update: Jul 19, 2021 @ 10:37am

[Auto-generated text]: Update on 7/19/2021 12:37:14 PM.

Update: Jul 15, 2021 @ 4:54am

[Auto-generated text]: Update on 7/15/2021 6:54:05 AM.