Kenshi
Radiant New Animal Subspecies
กำลังแสดง 1-10 จาก 26 รายการ
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อัปเดต: 25 ธ.ค. 2022 @ 12: 43pm

Fix for the dusk bat swarm that had a crazy value because of a old misstype. Sorry for the trouble.

อัปเดต: 2 ก.พ. 2022 @ 3: 08am

- Oni gorillo speed has been firmly increased. This mofos can now storm into you (or your enemies if you took the related custom start !)

อัปเดต: 28 ม.ค. 2022 @ 3: 53am

- Spectral Backpack addition (Minimal, Invisible & universal for all animals)

- New fun game start "man with an oni gorillo" one of my friend suggested to add. Starts in Mourn, so this is pretty tough.

อัปเดต: 1 ม.ค. 2022 @ 4: 30am

- Fix for female graveyard wolves hairs (an omission I let when I tested stuff a long time ago)

อัปเดต: 1 ม.ค. 2022 @ 1: 55am

- Garru backpack is now compatible with tainted garrus (omission).

อัปเดต: 30 ธ.ค. 2021 @ 12: 14pm

Graveyard wolves now have the right hull radius to enter buildings.

อัปเดต: 17 ธ.ค. 2021 @ 7: 34am

Mire Skin Spiders first implementation. The last badass !

อัปเดต: 16 ธ.ค. 2021 @ 7: 33am

Data reinforcement.

อัปเดต: 16 ธ.ค. 2021 @ 7: 17am

Fix for the landbat bug where it was appearing with a giant human model. Need you to re-import your game since it was an omission on the core race (that I might have done after fixing an issue with duplicate IDs if I remember)

อัปเดต: 16 ธ.ค. 2021 @ 6: 30am

Oni gorillo First implementation. A red head specimen that find its place between the two other vanilla races. He has a big pool of health and improved speed but hit less harder than the black gorillo. He spawns around vain. The two vanilla texture have been improved accordingly (feet/mouth fixes, frog eye pupils, diverse details enhancements and texture glitch fixes)