Barotrauma 潜渊症

Barotrauma 潜渊症

BaroTraumatic
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更新于:2021 年 6 月 30 日 上午 11:11

IT Works Lets GOOOOOOO! Outpost now work as intended and I now can do whatever I want!

更新于:2021 年 6 月 30 日 上午 11:10

LETS GOOOOOOOOOO IT WORKS LETS GOOOOOOOOOOOOOOOOOOOOO!!!!! Outpost now correctly work!

更新于:2021 年 6 月 29 日 下午 9:04

I'm really trying with these outposts idk anymore, baro is draining my will to live.

更新于:2021 年 6 月 29 日 下午 7:24

LordFriths Big Map got imbedded, Huskzones now multiply slowly. Like the 3rd attempt at making outposts do the spread thing right, you need to make a new campaign for it to work for sure but even then who knows anymore its baro. Prolly gonna need to balance the crap outta this but its stable so enjoy! Also don't turn on radiation lol

更新于:2021 年 6 月 28 日 下午 1:57

Whoops, going back! I will get this eventually it'll be great. Also new huskgrounds code and they're purple now so thats cool! if you still see blue huskgrounds you may need a new campaign to get the dynamic huskgrounds code to spawn in.

更新于:2021 年 6 月 28 日 下午 1:47

Attempt to fix outpost unexpected persistance and huskgrounds not despawning

更新于:2021 年 6 月 28 日 下午 12:02

Making the earlier zones harder to anger God

更新于:2021 年 6 月 27 日 下午 4:53

More nerfs to the spawn percentages, aka less big enemies by chance.

更新于:2021 年 6 月 27 日 下午 12:26

Nerfing some moloch spawns and spreading creatures out more to reduce lag. Made hammerheads more common earlier on and watchers less.

更新于:2021 年 6 月 26 日 下午 6:59

Attempt #2 with the outpostevents, cross ya fingers!