Barotrauma
Barotraumatic
201–210 из 379
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Обновление: 18 мар. 2023 г. в 7:54

Patched D battery and added them to spawn in headsets at round start

added new seperatists and cultist to missions and fixed rep gain.

New AI art!

Обновление: 2 янв. 2023 г. в 15:30

Removed Grumbler

Added new title screen, thanks M

Обновление: 23 дек. 2022 г. в 7:22

Changed Headset Range Descriptions
Buffed Advanced Headset battery usage
Buffed long range radio by adding sonar
Buffed Walkie Talkie Range
But all of these changes come with unforseen consequences...

Обновление: 22 дек. 2022 г. в 13:51

Porting all Thalamus infection stuff to the creature pack so we can make more zombies!!!

Made long range radio not fit in every slot, sorry plastic. Saw that in your vid.

Обновление: 21 дек. 2022 г. в 12:16

Thalassemia, Thalidomide, and more airborne spores. May cause birth defects!

Обновление: 20 дек. 2022 г. в 6:59

Changed Security radio to Walkie Talkie, Engineering headset to Advanced Headset, and added a readable affliction to see your current radio range.

Обновление: 18 дек. 2022 г. в 14:50

Integrations for new prefab framework for human spawning

Beacons clowns, seperatists bases, and hidden pirate stations.

Now completly compatible with all beacon mods granted they have
all the vanilla spawnpoint_tags

New temporary batteries that spawn in dive lockers for the truly desperate, mission mode only. Buyable as a joke from the vending machine so pay your crew!

Death to Nightmare and Explorer, you wont be missed!

Обновление: 14 дек. 2022 г. в 12:56

- 14.12.2020 update

Обновление: 25 ноя. 2022 г. в 12:24

Added over 20 unique wreck spawn combinations, tons of new enemies in the caves, and added some new friends in the abyss...

New medical headset alarm, ui changes to the current headsets, and buffed the effects of all headsets.

Обновление: 18 окт. 2022 г. в 17:52

Audio overhaul fixes have returned to their origional mod, download Barotrauma Audio Overhaul on the workshop now to keep jammin!