Barotrauma
Barotraumatic
379개 중 331~340개 표시 중
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업데이트: 2021년 7월 24일 오후 4시 16분

Endwormhusk removed temporarily until compatibility with Extended Monsters and Huskmod is fixed. EndwormCoral bug fixed (You should of never asked for that one haha, prepare for pain), and made later zones have better enemy variety, harder abyss creatures, and bossfight is improved!

업데이트: 2021년 7월 23일 오후 10시 41분

The Ultimate Performance Update! Unfortunatly due to baro's engine, the mod has gone under some extreme rebalancing for the sole intent of performance, this sadly means the legacy version of BaroTraumatic is no longer considered stable, but this now is. More Breathing Time, More Dive Time, More Larger enemies. The legacy "nonstop swarm" edition will be sent to BaroTraumatic Nightmare for those still seeking an absolutly endless swarm challenge.

업데이트: 2021년 7월 21일 오후 6시 10분

Removed immortals due to bug.

업데이트: 2021년 7월 18일 오후 6시 11분

Abyss creature nerf and more delay added for 3rd biome, Removing Outpost Events to further reduce filesize and frame issues at outpost generation. Please delete and redownload my mod to fix any issues!

업데이트: 2021년 7월 12일 오후 8시 55분

Balancing dive events to be harder

업데이트: 2021년 7월 8일 오후 7시 47분

Adding new husked abandoned outpost missions

업데이트: 2021년 7월 5일 오전 8시 57분

Massive nerfs and implimentation of the intensity system into Barotraumatic for a fairer experience. Legacy "Endless mode" will become available soon.

업데이트: 2021년 7월 4일 오후 9시 30분

Nerf to the Cold Cavers upon community request to give Breathing room for underprepared crews, but no other biomes recieve these nerfs. also removed unused mission identifiers.

업데이트: 2021년 7월 3일 오후 5시 12분

업데이트: 2021년 7월 3일 오후 5시 11분

Sakura's cool artwork!