Barotrauma
Barotraumatic
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更新:2021年7月24日 @ 16時16分

Endwormhusk removed temporarily until compatibility with Extended Monsters and Huskmod is fixed. EndwormCoral bug fixed (You should of never asked for that one haha, prepare for pain), and made later zones have better enemy variety, harder abyss creatures, and bossfight is improved!

更新:2021年7月23日 @ 22時41分

The Ultimate Performance Update! Unfortunatly due to baro's engine, the mod has gone under some extreme rebalancing for the sole intent of performance, this sadly means the legacy version of BaroTraumatic is no longer considered stable, but this now is. More Breathing Time, More Dive Time, More Larger enemies. The legacy "nonstop swarm" edition will be sent to BaroTraumatic Nightmare for those still seeking an absolutly endless swarm challenge.

更新:2021年7月21日 @ 18時10分

Removed immortals due to bug.

更新:2021年7月18日 @ 18時11分

Abyss creature nerf and more delay added for 3rd biome, Removing Outpost Events to further reduce filesize and frame issues at outpost generation. Please delete and redownload my mod to fix any issues!

更新:2021年7月12日 @ 20時55分

Balancing dive events to be harder

更新:2021年7月8日 @ 19時47分

Adding new husked abandoned outpost missions

更新:2021年7月5日 @ 8時57分

Massive nerfs and implimentation of the intensity system into Barotraumatic for a fairer experience. Legacy "Endless mode" will become available soon.

更新:2021年7月4日 @ 21時30分

Nerf to the Cold Cavers upon community request to give Breathing room for underprepared crews, but no other biomes recieve these nerfs. also removed unused mission identifiers.

更新:2021年7月3日 @ 17時12分

更新:2021年7月3日 @ 17時11分

Sakura's cool artwork!