Tabletop Simulator

Tabletop Simulator

Nemesis: Lockdown (Prototype)
正在显示第 1 - 10 项,共 15 项条目
< 1  2 >
更新于:2021 年 7 月 11 日 下午 3:37

Chytrids setup now place 5 eggs in the nest

更新于:2021 年 7 月 11 日 下午 3:17

Mod Update:
Updated Contingency Tokens
Updated Script to deploy 2 Contingency Tokens for a two player game.

更新于:2021 年 7 月 10 日 下午 12:48

Mod Update
Updated Rulebook
Added Chytrids

更新于:2021 年 6 月 15 日 下午 11:49

Removed old Advanced Die

更新于:2021 年 6 月 14 日 下午 3:56

Updated Rule Book

更新于:2021 年 6 月 14 日 下午 3:53

Updated Room Sheets
Fixed Room snap point posistions
Updated Advanced Die - pg 22
Added more snap points for the CSS track

更新于:2021 年 6 月 12 日 下午 4:16

Setup script now places Player Order cards on the intended players play mat.

更新于:2021 年 6 月 11 日 下午 11:54

Mod Update
Deleted old assets
Reduced Room tile scale to allow better visibility of the board (will fix snaps and script later)
Queen is not added to Intruder Bag during scripted setup (Do you want to die?)
Contamination backs are now the same as actions cards (Again .... Do you want to die? )
Added "Lauch C" CSS token - adjusted count to match updated rules
Item cards should all now have the same scale.

更新于:2021 年 6 月 11 日 上午 10:30

XenoBio Knowledge now starts at 1
Lab Rat Knowledge now starts at 3
my mistake

更新于:2021 年 6 月 11 日 上午 10:15

Fixed Player Hands
XenoBio Knowledge now starts at 3