RimWorld

RimWorld

Archotech Race
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Update: Jun 18, 2023 @ 3:11pm

[Auto-generated text]: Update on 6/18/2023 7:11:11 PM.

-Updated textures
-Updated preview
-Changed traderKind to be different to the vanilla outlander's
-Readded Fat bodyType which I accidentally disabled

Update: Apr 9, 2023 @ 9:26am

[Auto-generated text]: Update on 4/9/2023 1:26:17 PM.

Updated Archotech Commanders' apparel and weapon tags

Update: Apr 9, 2023 @ 9:15am

[Auto-generated text]: Update on 4/9/2023 1:15:14 PM.

Changed tech level to archotech, was ultra
Added weapon Scorpio's "Archotech Weaponry" weapon tags

Update: Mar 20, 2023 @ 8:34am

[Auto-generated text]: Update on 3/20/2023 12:34:35 PM.

Added Baby and Child bodytype.
They have the base game's textures

Update: Mar 18, 2023 @ 9:56pm

[Auto-generated text]: Update on 3/19/2023 1:56:52 AM.

Adjusted lifestages to be identical to the base game
Added preteen lifestage

Update: Mar 1, 2023 @ 2:22pm

[Auto-generated text]: Update on 3/1/2023 7:22:17 PM.

Archotech soldiers can now spawn with helmets

Update: Jan 22, 2023 @ 8:31pm

[Auto-generated text]: Update on 1/23/2023 1:31:31 AM.

Added immunity to Rimnauts 2 vacuum
Added toggable patch that makes the Archotech powerarmour from Archotech PowerArmor spawn on pawns
Raised the max value of the archotechsoldier pawnkind to allow use of said armour

Update: Dec 29, 2022 @ 8:08pm

[Auto-generated text]: Update on 12/30/2022 1:08:24 AM.

Added some archotech tags to the archotech soldier. Removed industrial armor tags
Added gene blacklist. This should prevent some texture problems when an archotech spawns with an incompatible gene.

Update: Nov 15, 2022 @ 10:52pm

[Auto-generated text]: Update on 11/16/2022 3:52:08 AM.

Fixed pawns from the faction not spawning as intended race

Update: Oct 20, 2022 @ 8:41pm

[Auto-generated text]: Update on 10/21/2022 12:41:14 AM.

Added an optional faction.
Updated some features