Teardown
Placeable Lights
Mostrando 1-10 de 13 aportaciones
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Actualización: 13 DIC 2021 a las 10:45

- changed default interact menu bind from "interact" (duh) to "n"
- added an option in the options menu to change it

Actualización: 9 DIC 2021 a las 8:51

- added text to the interact menu to make more clear what is happening
- lowered the opening distance of said menu to 2500 units (from 10000)

Actualización: 8 DIC 2021 a las 5:23

- added "Change all Lights" option
- removed "Ignore Dist", max raycast distance (maxd) is now always 500

Actualización: 19 NOV 2021 a las 14:25

- added the option for pulsing lights

Actualización: 16 NOV 2021 a las 14:10

- added a button to remove current interacted light

Actualización: 13 NOV 2021 a las 5:06

- Now able to open a new menu by pressing "Interact" (by default "E") to customize the light nearest to you.

Actualización: 13 NOV 2021 a las 5:06

Actualización: 31 AGO 2021 a las 21:54

- added some if-statements to the code so hopefully nobody needs to ask how to turn on the light anymore

Actualización: 20 AGO 2021 a las 2:22

- added a rainbow mode!
- you can now change the keys for the menu and clearing the last light in the options menu

Actualización: 8 AGO 2021 a las 15:30

- removed some voxels way outside the intended model to prevent some shiny bugs, which also fixed some quirky tool placements/disappearance in your hand