Teardown
Placeable Lights
Se afișează 1-10 din 13 intrări
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Actualizare: 13 dec. 2021 @ 10:45

- changed default interact menu bind from "interact" (duh) to "n"
- added an option in the options menu to change it

Actualizare: 9 dec. 2021 @ 8:51

- added text to the interact menu to make more clear what is happening
- lowered the opening distance of said menu to 2500 units (from 10000)

Actualizare: 8 dec. 2021 @ 5:23

- added "Change all Lights" option
- removed "Ignore Dist", max raycast distance (maxd) is now always 500

Actualizare: 19 nov. 2021 @ 14:25

- added the option for pulsing lights

Actualizare: 16 nov. 2021 @ 14:10

- added a button to remove current interacted light

Actualizare: 13 nov. 2021 @ 5:06

- Now able to open a new menu by pressing "Interact" (by default "E") to customize the light nearest to you.

Actualizare: 13 nov. 2021 @ 5:06

Actualizare: 31 aug. 2021 @ 21:54

- added some if-statements to the code so hopefully nobody needs to ask how to turn on the light anymore

Actualizare: 20 aug. 2021 @ 2:22

- added a rainbow mode!
- you can now change the keys for the menu and clearing the last light in the options menu

Actualizare: 8 aug. 2021 @ 15:30

- removed some voxels way outside the intended model to prevent some shiny bugs, which also fixed some quirky tool placements/disappearance in your hand