Garry's Mod

Garry's Mod

Slave of GMod
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更新于:2015 年 3 月 9 日 上午 4:24

-- Misc:

- Disabled all workarounds for metatable corruption, because it was fixed in today's gmod update.
- Reworked nextbot spawning to hopefully prevent them from getting stuck at spawn.
- Some stuff outside of your view will not be rendered, just to save a bit of fps (untested on resolutions bigger than 1600x900).

更新于:2015 年 2 月 2 日 上午 2:38

-- Misc:

- Added a bit more workarounds to prevent/reduce amount of errors on dedicated servers due to gmod metatable corruption bug.
- Added small check to hopefully prevent nextbots from getting stuck on spawn.
- Replaced few missing tracks for cutscenes.
- Added a bit more hints.
- Added sog_wrath_v1 by Pufulet. Also that is a one huge map.
- Updated nav mesh for sog_greed_v2.


-- Axecution:

- Added a thunderstorm, because why not.

更新于:2015 年 1 月 11 日 上午 8:33

- Gamemode will now disable ai_serverragdolls, just to prevent all this stupid stuff that carries over from sandbox.

更新于:2015 年 1 月 11 日 上午 2:04

- Added few workarounds to remove entities with corrupted metatables.

更新于:2015 年 1 月 10 日 上午 1:31

Just small bugfixing. Nothing fancy.

更新于:2015 年 1 月 5 日 上午 3:09

-- Misc:

- Bunch of bug fixing, regarding some rare script errors.
- Fixed not being able to shoot over knocked enemies.
- Fixed not being able to shoot through weapon-props (chairs for example).
- Fixed not being able to shoot through teammates (untested).
- Greatly reduced music volume, just in case.
- Changed tune in the main menu.
- Added a bit more frequent tips for new players.
- Replaced few backgrounds for gmod menu, because old ones were crappy anyway.
- Hopefully fixed small bug on empty dedicated servers, where player could get stuck in DarkRP team (Axecution gametype) .
- He is not here (yet).

更新于:2014 年 12 月 6 日 上午 5:09

None Provided

更新于:2014 年 12 月 6 日 上午 2:27

-- Misc:

- Added new intro screen.
- Bots with guns now move slower when they see players.
- Reworked bot spawning system a bit, so hopefully they will stop getting stuck in each other on spawn.
- Tiny improvement to the bot's navigation.
- 1 or 2 more new weapons (can't actually remember).
- 2 new cutscenes.
- Some more small stuff that I've forgot.


-- Serious Drama:

- There are 2 servers now, instead of one. Destroying one of them counts as victory, as usual.

更新于:2014 年 10 月 12 日 上午 4:20

-- Misc:

- Fixed small bug where in-game music ignored user-defined volume.
- Fixed a weird bug, where picking up a shoe would result in obtaining random weapon.
- Replaced Level Clear track, because old one was removed.
- Few small nextbot improvements, so they don't waste bullets on knocked enemies etc.
- Added P90.


-- Random Deathmatch:

- Bots now will fight each other (including players) by default.
- Added convar sog_rdm_bots_ffa 0/1 to disable/enable bots fightting each other.


-- Axecution:

- Pickups no longer dissapear after being thrown (excluding round restarts).
- Added separate playlist, probably will add option to switch to default one later.

更新于:2014 年 9 月 8 日 上午 2:34

-- Cutscenes now will appear after main menu to prevent some occasional crashes.