Garry's Mod
Slave of GMod
Mostrando 51-60 de 119 aportaciones
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Actualización: 13 FEB 2016 a las 2:11 a. m.

- Replaced missing track for Server Owner's cutscenes.

Actualización: 2 FEB 2016 a las 9:22 a. m.

- Fixed big enemies getting stuck after new gmod update

Actualización: 1 FEB 2016 a las 5:08 a. m.

- Changed something to hopefully fix very bad fps on "Sanctuary" level.

Actualización: 31 ENE 2016 a las 3:37 a. m.

- Added additional check to story mode, to make sure that player has all the required maps enabled (not just subscribed, as it was before)

Actualización: 29 ENE 2016 a las 9:32 a. m.

- Replaced missing track for scene 19.
- Fixed missing glock sound, due to latest gmod update.

Actualización: 19 ENE 2016 a las 8:22 a. m.

- Fixed a bunch of clientside errors, due to new GMod update.

Actualización: 17 ENE 2016 a las 4:05 a. m.

- Hotfix for few issues caused by previous update.

Actualización: 17 ENE 2016 a las 3:46 a. m.

- Just few small fixes and some changes to bot's behaviour in order to reduce fps issues at Sponsors and Chargeback levels.

Actualización: 16 ENE 2016 a las 9:26 a. m.

- Another attempt to get rid of "hey, why I keep getting stuck after execution" bug.

Actualización: 16 ENE 2016 a las 3:01 a. m.

- Fixed a lua error, after hitting a shielded bot with a melee weapon.
- Reworked weapon pickup code a little, so that should at least reduce chances of bot not being able to pick up a weapon.
- Fixed bots being twitchy when walking around the map.
- Slightly increased cone angle for melee area.
- Changed visleafs fix to be singleplayer-only for the same of performance.