RimWorld
Arsenal of Reaction
กำลังแสดง 1-10 จาก 43 รายการ
< 1  2  3  4  5 >
อัปเดต: 11 เม.ย. 2024 @ 10: 33am
โดย 4ydra

A LOT OF NEW CONTENT.

But to be honest I'm too lazy to upload pictures. There are a few new weapons, a few minor changes.

Important: I am discontinuing official support for CE.

อัปเดต: 11 พ.ค. 2023 @ 2: 57pm

- Another CE fix: Removed the (not working) .50 Cal Ammo and replaced it with 127x108 Ammo.

อัปเดต: 29 เม.ย. 2023 @ 4: 56pm

Hello people,

thats a huge, and I mean a HUGE update. New guns, melee weapons, bug fixes, some changes.

Most important thing is:

You need now my CORESENAL OF CORE core mod!

New things in this update:

- a pulse rifle from the ALIENS movie (chainsaw bayonet included)

- the heavy assault rifle of DOOM

- I changed the Korhal rifle from a assault rifle to a automatic shotgun (it has a new texture now), because my mods gave you already a bunch of different ARs.

- a lot of more things I made the last months

อัปเดต: 16 ม.ค. 2023 @ 10: 44am

Added some DOOM and ALIEN vibes:

- added the M41A pulse rifle + a chainsaw bayonet version

- added the Heavy Assault Rifle from DOOM

- check out my Arsenal of Reaction: Style Submod

อัปเดต: 23 พ.ย. 2022 @ 1: 01pm

- fixed the sound bug with the vandire boltguns for CE

- added the (M41A) Pulse Rifle "Hicks", an advanced assault rifle based on the "Aliens" movie

- some minor bugfixes

- added the sword from the movie "Blade"

อัปเดต: 19 ต.ค. 2022 @ 8: 53am

- fixed the missing sounds in 1.4

อัปเดต: 15 ต.ค. 2022 @ 2: 17am

[Auto-generated text]: Update on 10/15/2022 11:17:36 AM.

อัปเดต: 7 ต.ค. 2022 @ 1: 32pm

[Auto-generated text]: Update on 10/7/2022 10:32:18 PM.

อัปเดต: 18 พ.ค. 2022 @ 12: 55pm

- Bug fixing

- better Enable Oversized Weapons use

- The Butterfly and the Schmetterling blades are now one handed.

- Some minor balancing

ATTENTION:
After a long time, I don't balance the CE patch for this mod any longer.

If someone want make a own patch, you have my permission.

อัปเดต: 17 ก.พ. 2022 @ 1: 12pm

Big Update:

Add:

- Lancer MK II extended mag

- Lancer MKII "Kil(l)gore" (shoots napalm ammunition)

- Boltok Revolver "Troublemaker" (shoots napalm ammunition)

- Gnasher Shotgun "Dragonbreath" (shoots napalm ammunition)

- Assault Rifle "Ignis" + ext. mag (shoots napalm ammunition)

- Crusader Axe

Some minor balance changes.

NO FLAG VERSION INCLUDED!

For CE Users: The new weapons are compatible, but in a very crude way at the moment. CE has already incendiary ammunition, so I need some time to balance the new weapons.