Cities: Skylines

Cities: Skylines

Node Controller Renewal 3.5.3
57개 중 21~30개 표시 중
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업데이트: 2022년 9월 24일 오전 11시 47분

Version 3.3.2

[FIXED] Fixed terrain glitches that could appear when using Surface Painter mod.
[TRANSLATION] Added Czech language.

업데이트: 2022년 9월 15일 오전 11시 11분

Version 3.3.1.1

- Required game version changed to 1.15.0-f7

업데이트: 2022년 9월 14일 오전 8시 02분

Version 3.3.1

[UPDATED] Added Plazas & Promenades DLC support.
[FIXED] Fixed prop positions on twisted segments.
[FIXED] Simulation data is not changed from main thread anymore.
[FIXED] Fixed missed croswalk texture on croswalk nodes.

업데이트: 2022년 8월 28일 오전 5시 35분

Version 3.3.0.3

- added game version checking

업데이트: 2022년 7월 10일 오후 1시 40분

Hotfix 3.3.0.2

- Fixed end node rotation

업데이트: 2022년 7월 10일 오전 1시 55분

Hotfix 3.3.0.1

- Fixed crashing with Chinese localization

업데이트: 2022년 7월 9일 오전 9시 24분

Version 3.3

[UPDATED] Added the ability to disable option "fix stuck pedestrian on long intersections" due to complaining about affecting simulation speed. The option is disabled by default, can be enabled in the mod settings.
[NEW] Added option "Collision". if you disable it for segment, segment will not have limits for changing offset and can be overlapped by other segments.
[NEW] Added option "Nodeless". it makes segment render without node.
[NEW] Added the ability to hide unused options. All options exclude offset, shift and rotate can be hidden in the mod settings if you dont use them.
[FIXED] Fixed shift calculation on middle nodes.
[UPDATED] Max slope value for roads was increased to 60 degrees.
[UPDATED] Max tweest value for roads was increased to 60 degrees.
[UPDATED] Max shift value was increased to 64 meters.
[FIXED] Fixed hole in overlay on such a big nodes.
[TRANSLATION] Added Romanian language.

업데이트: 2022년 6월 4일 오전 11시 14분

Hotfix 3.2.0.2

- Fixed wrong detection of nodeless segment

업데이트: 2022년 6월 4일 오전 9시 57분

Hotfix 3.2.0.1

- Fixed calculation of limits of node

업데이트: 2022년 6월 3일 오후 11시 20분

Version 3.2

- Added the ability to edit decorative networks. Max slope and twist value for decoration networks is 85 degrees.
- Changed game limit for calculation path for pedestrion on intersection: pedestrian no more stuck on wide intersections.
- Added option for insertion nodes: click on segnemt (default behavior like before), click with Ctrl on segment, disabled.
- Added twist options:
--- Calculate twist by nearby nodes - set average twist value to node.
--- Calculate twist by intersections - set twist value for all nodes between intersection for smooth transition (like -4°,-2°,0°,+2°,+4°).
--- Set twist between intersections - set this twist value for all nodes between intersection.
- Added ability to change slope value for each segment on middle node.
- Added the ability to change offset and rotation for end nodes.
- Overlay was adapted for too narrow networks.
- Fixed calculation for nodeless networks.
- Fixed calculation of node insertion.