Barotrauma

Barotrauma

Astra's Bot Conversation-Dialogue Mod
Ergebnisse 11–20 von 21
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Update: 5. Mai 2022 um 2:46

Switched certain dialogue trees around and also fixed some typos/blanks I noticed.
Maybe sometime I'll add more, but I haven't played Barotrauma in quite awhile and I really like where this mod currently stands.

Update: 15. Feb. 2022 um 13:40

SHOULD work again, hopefully. A bit of text in the files got swapped around and the traits seem to work again, so hopefully you'll be able to experience all the traits and characters once again!

Update: 11. Okt. 2021 um 18:03

5 new conversations (basic)
Many more conversations related to intensity values. (More fucked the sub is from monsters or flooding and such = higher intensity. So these only play when high intensity)

Abyss exclusive dialogue most likely coming next.

Update: 28. Jul. 2021 um 11:49

5 new conversations.
Conspiracist, Loyalist, and Philosophical traits added.
Old converstions revamped with new dialogue from the new 3 traits.
Tough trait reworked into a more cocky version of the Survivor.

Update: 23. Mai 2021 um 12:41

9 New Conversations.
All of them are based around Sadness, Melancholy, Pessimism, Etc.

Haven't really had anything new I thought of writing, or even wanted to write for that matter, for awhile now. I've almost ran out of conversations that are sitting there, waiting to be implemented.

Update: 13. Mai 2021 um 5:32

8 new conversations. They've also been sitting in a folder like the previous update, so there is no theme to them.
A few typo fixes, but not too many.

Update: 29. Apr. 2021 um 16:51

9 new conversations. These conversations have been sitting in a folder already written for awhile, so there is no centralized theme.
Lots of typo fixes, plus a couple broken tree fixes.

Update: 27. Apr. 2021 um 16:39

13 new conversations.
Majority of them are focused around the Husk Parasite.
There are other ones, related to the latest abyss update.
A few of them are not related to the latest update or Husks at all.

Update: 23. Apr. 2021 um 13:54

Fixed an issue with a professional-locked dialogue tree having an extra / (and breaking the tree)

Update: 23. Apr. 2021 um 12:41

Forgot the Event Set tag for the steam workshop. Whoops!