Imperator: Rome

Imperator: Rome

Bronze Age Reborn
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Actualización: 2 MAY 2021 a las 11:59 a. m.

V2.1.1 'Colonies and Empire'
- Decreased foreign culture population happyness (empire building is harder in the Bronze Age)
- Removed broken colony alert
- Added trading colony mechanic (you can colonize islands with legions now)
- Buffed Gutium slightly
- Cleaned up unnecessary files
- Fixed broken Generic infrastructure missions
- Added new repeatable city infrastructure building
- Added some missing Loc
- Added some flavor for Pagasai
- Pops now consume more food and famines are much harder to control
- Made assaulting harder

Actualización: 24 ABR 2021 a las 1:08 p. m.

v2.1 "The advancement of Civilization"
- Added new civilization advancement system (found in the tech menu)
- Reworked buildings
- Reworked colonization system
- Units are now only 250 men
- Retweaked garissons and forts
- Added the pyramid complex of Giza as ingame wonder
- Fixed Hurrian culture not having acces to military traditions

Actualización: 13 ABR 2021 a las 11:54 a. m.

Hotfix #2 for mesopotamian military traditions - 100% savegame compatible

Actualización: 13 ABR 2021 a las 11:18 a. m.

Fix for Mesopotamians and Egyptians not getting full levies

Actualización: 12 ABR 2021 a las 11:35 a. m.

2.0.2a - Levy fix
I made some errors in copying over files so now everyone has their levies
This update is savegame compatible

Actualización: 12 ABR 2021 a las 9:22 a. m.

2.0.2 update 'military rework' + crash fix
- Fixed the Grand crash!!! (thanks to Agamidae, Sobisonator, Blood Royal and the mod coop in general)
- Reworked units system (based on old BA system)
- Reworked almost completely historical levy system
- Nerfs to control range
- Added monthly food to new BA terrain types
- Added starting legions to Gutium and mesopotamia
- Buffed Gutium
- Better tooltips/conditions for forming Kemet and (redacted)
- Slowly moved on with reworking starting civilization values

(extra info about the crash: apparently the game crashes on a total conversion mod when navy units die from attrition. So I disabled attrition.)
Also, seriously just as many people want fast small updates as people do slower grand updates?

Actualización: 8 ABR 2021 a las 7:56 a. m.

Steam didn't upload properly
This should fix it

Actualización: 8 ABR 2021 a las 7:45 a. m.

V2.0.1 "Bugfixing update"
-Nerfed the barbarian apocalypse (No more barbarian stacks as large as 80k descending from the Persian mountains)
-Replaced ahistorical tribe in Libya (Thanks to the Discord for helping)
-Added better GFX for cultures
-Fixed disastrous bug that produced millions of errors and reasonably could have caused any pc to crash
-Fixed the genes (thanks to Pureon)
-Stopped overpopulation of Mercenaries
-Replaced OP modifiers
-Made the Flood Plain heritage actually appear
-Fixed military ideas not being unlocked
-Placeholder military traditions for cultures (I'll add custom ones later, this just stops everyong having roman traditions)
-Added better tooltips to formables
-Fixed several terrain glitches
-Added way to get tier 4 governments
-Added some missing LOC
-Changed drought modifier to symbolise near-civilization collapse
-Slowly started reducing starting civilization values (For now just Greece)
-Fixed plenty more bugs (thanks to everyone who reported them)

Actualización: 6 ABR 2021 a las 12:12 p. m.

Initial release