Killing Floor
HUD Effects Disabler - [v1.7]
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 24 ก.ค. 2021 @ 3: 34pm

Release v1.7

- [fix] Reverted back the sHUDType change, now the mutator will automatically detect the HUD type

NOTE: You should ALWAYS load HUDEffects at the end of your mutator list to make sure it's taking the latest HUD class to be applied

อัปเดต: 24 ก.ค. 2021 @ 7: 13am

Release v1.6

- Added 'community requested weapons' section in the config
- Added SPThompsonNoSmoke (Steam Punk Thompson, removes muzzle smoke)

อัปเดต: 23 ก.ค. 2021 @ 1: 58pm

Release v1.5

- [fix] HUD Effects not being disabled if you are using a custom HUD (SP, ScrN, ColorfulHUD etc..)
- [feature] Added Custom HUD setting in the Config File

อัปเดต: 16 เม.ย. 2021 @ 10: 47am

Release v1.4

- Fix for variable replications & trigger on Dedicated server/listen server. All effects should now work properly.

อัปเดต: 11 เม.ย. 2021 @ 8: 05am

Release v1.3

- [feature] Option to disable smoke trail from rocket launchers! (And dual flare guns, and M203)

อัปเดต: 10 เม.ย. 2021 @ 2: 11am

Release v1.2

- [feature] Option for ZED time messages
- [feature] Option for Door Use messages
- [feature] Option for Door Welding messages

อัปเดต: 5 เม.ย. 2021 @ 6: 18am

Release v1.1

- [fix] Mutator now works on: Clients + Listen Servers host, but will disable itself on Dedicated servers to avoid log flooding

อัปเดต: 4 เม.ย. 2021 @ 3: 32pm

- Initial Release