Total War: WARHAMMER II

Total War: WARHAMMER II

Wondrous Wizard Levels - Skill tree overhaul
Showing 11-20 of 22 entries
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Update: Aug 16, 2021 @ 12:52am

Fixed multi lore characters losing some spells at higher levels.
Spell icons should no longer appear in the battle effects list for multilore characters.
Fixed a few issues with the 'unique' signature spells.
Removed all duplicate records.
Cleanup of effects for signature spells.

Update: Jul 24, 2021 @ 5:26pm

Added support for Mixu's Slugtongue (submod still required)

Update: Jul 16, 2021 @ 11:01pm

Fixed Skink Oracle Level 2 Wizard Level not unlocking the second spell.

Update: Jul 16, 2021 @ 5:27pm

Fixed Skink Oracle not being able to reach Wizard Level 2.

Update: Jul 16, 2021 @ 4:32pm

Fixed CTD on startup caused by Kislev spells.
Fixed skill tree order issue with Vampire Lords.

Update: Jul 16, 2021 @ 5:10am

Added support for Silence and Fury casters, including:
Great Bray Shamans
Dwarf Rune Magic (Runesmiths, Runelords and Thorek Ironbrow)
Skink Oracles

Update: Apr 29, 2021 @ 5:24am

Fixed Sneaky Stabbin' disappearing after unlocking level 2 and 3

Update: Apr 10, 2021 @ 6:04pm

Added core support for Wez Speshul Night Goblin Great Shaman.
Submod is still required.

Update: Apr 4, 2021 @ 5:27pm

Update: Apr 4, 2021 @ 5:21pm

Added support for Grey Seer Death